naive-surface-nets
Implements a simple, readable naive surface nets algorithm (by Q-Minh)
zmesh
Marching Cubes & Mesh Simplification on multi-label 3D images. (by seung-lab)
naive-surface-nets | zmesh | |
---|---|---|
1 | 1 | |
48 | 55 | |
- | - | |
1.8 | 4.2 | |
about 3 years ago | 8 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
naive-surface-nets
Posts with mentions or reviews of naive-surface-nets.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-01.
zmesh
Posts with mentions or reviews of zmesh.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-11.
What are some alternatives?
When comparing naive-surface-nets and zmesh you can also consider the following projects:
mikolalysenko
areg-sdk - AREG is an asynchronous Object RPC framework to simplify multitasking programming by blurring borders between processes and treating remote objects as if they coexist in the same thread.
meshlab - The open source mesh processing system
PyMesh - Geometry Processing Library for Python
NaiveSurfaceNets - Unity C# Naive Surface Net implementation
MeshReconstruction - Fast and light-weight Marching Cubes library in C++ without any dependencies.
fast-surface-nets-rs - A fast isosurface extraction algorithm.
Open3D - Open3D: A Modern Library for 3D Data Processing
naive-surface-nets vs mikolalysenko
zmesh vs areg-sdk
naive-surface-nets vs meshlab
zmesh vs PyMesh
naive-surface-nets vs areg-sdk
zmesh vs meshlab
naive-surface-nets vs NaiveSurfaceNets
zmesh vs MeshReconstruction
naive-surface-nets vs fast-surface-nets-rs
zmesh vs Open3D
naive-surface-nets vs PyMesh