nagi
New Adventure Game Interpreter (by sonneveld)
re3
GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked] (by GTAmodding)
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nagi | re3 | |
---|---|---|
2 | 84 | |
37 | 3,435 | |
- | - | |
0.0 | 9.8 | |
almost 2 years ago | about 3 years ago | |
C | C++ | |
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
nagi
Posts with mentions or reviews of nagi.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-16.
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Complete Decompilation Projects with buildable PC Ports?
NAGI, a reimplementation of Sierra's AGI, was built using manual decompilation. https://github.com/sonneveld/nagi The author was learning C at the same time so please excuse any weird code.
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Can Space Quest 0 be played on real hardware?
We used to run all of our fangames in nAGI after the removal of 16-bit mode in Windows XP.
re3
Posts with mentions or reviews of re3.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-03-10.
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Show HN: RE3 – Reversed Engineered GTA3 Source Code
This repository is a mirror by a completely unrelated third party. The original repo was https://github.com/GTAmodding/re3.
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GTA III & GTA VC android
Do yo happen to have the instructions about the commits required to build/compile the source code? Those info seems to be lost, if someone wants to improve or apply mods is left clueless today. It's not the case to go asking Rinne obviously. Any help in merit is apreciated.
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What happened to the GTA Vice City native linux port?
It used to reside at https://github.com/GTAmodding/re3/tree/miami
- Exclusive: A fully functioning Zelda 64 PC port is ‘90% complete’ (VGC)
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Zelda 64 has been fully decompiled
Also re3 and reVC (in the same repo), though it is down for now, pending the outcome of a court filing... https://github.com/GTAmodding/re3
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Systematic method to reverse engineer and rewrite DOS games
I tried to check for GTA out of curiosity, but their code was taken down by DCMA it seems: https://github.com/GTAmodding/re3
- Remember that GTA projects that got banned off GitHub? Guess what? Rockstar just announced GTA Trilogy.
- GTA 3 and Vice City fully reverse engineered
- This might be a simple port for the people that want GTA iii or GTA vc
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Shame on you Take2
What? The Switch version is just a port of the original project — which you can compile/build for Windows too.