mxe
osxcross
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mxe | osxcross | |
---|---|---|
9 | 23 | |
1,157 | 2,731 | |
1.3% | - | |
9.5 | 5.5 | |
7 days ago | about 1 month ago | |
Makefile | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mxe
- MXE (M Cross Environment)
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Using pybind11 with minGW to cross compile pyhton module for Windows
Cross compiler 64bit minGW along with MXE environment
- Getting “QT with MinGW support”?
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Because cross-compiling binaries for Windows is easier than building natively
I used to use MXE [1] to compile fully static Windows binaries on Linux VMs hosted with Travis. It needed to crane in everything though, so it was a source of bottlenecks from time to time. I was also uncertain about the provenance of a lot of the dependencies in that toolchain. So when Travis died I took the opportunity to move Windows builds back to gnu with msys2, all over GH Actions. These are actually comparatively snappy and I’m reasonably satisfied with it.
[1] https://mxe.cc/
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Linux-to-Windows cross-compilation using MSYS2 packages
MXE readily supports GCC 12 as a plugin (just a configuration line): https://github.com/mxe/mxe/tree/master/plugins/gcc12
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Seer - a new gui frontend to gdb/mi (Updated v1.3)
Also, if you don't have any other significant dependencies, getting the development tools on Windows is not that hard with the Qt installer. Alternatively, there is MXE.
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Writing code in Linux, but creating a program in windows.
MXE (https://mxe.cc/) is a great cross compiler environment (on linux) that uses mingw.
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Cross-compilation on a mac
You can install Docker to build on any Linux distro, and if one of those is Ubuntu then you can use https://github.com/mxe/mxe to further build for Windows. Or VirtualBox + Ubuntu + MXE.
osxcross
- Darling: Run macOS Software on Linux
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How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
If you actually have MacOS device and can install Xcode and so on then you can proceed here and read the instructions.
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I find it's not possible to do serious C/C++ coding on latest macOS
Have you considered using a dockerized osxcross cross compiler toolchain in your CI? Granted it is a bit clunky to setup...
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Apple just lost its lawsuit trying to ban iOS virtual machines
Technically it's possible, but possibly not legal:
https://github.com/tpoechtrager/osxcross
> Please ensure you have read and understood the Xcode license terms before continuing.
According to the EULA you may only use the SDK on Apple-branded computers. But you can use Linux to cross compile to Apple.
- Go port of SQLite without CGo
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Cross compile for ppc macs (10.4)
is there a way to cross compile without vms? something similar to https://github.com/tpoechtrager/osxcross?
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Am looking for an API guru to assess how to make a project multiplatform
If you figure out how to get SDL working, one possibility is to develop on Linux, then use mingw-w64 to cross compile from Linux to windows, then use osxcross to cross-compile from Windows to OSX.
- How To Fix Your Computer
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Rust & Cross-compiling from Linux to Mac on GitHub Actions
Thank you osxcross for creating the path forward
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A Completely Open-Source Implementation of Apple Code Signing and Notarization
This is actually a solved problem, using osxcross[0]. The experience is honestly very smooth, and we don't require any apple proprietary binaries. The only thing apple-proprietary is their SDK (containing the header files for compiling, and tbd files for linking), which can be downloaded from apple's website (at least if you have a developer account), or from various GitHub projects archiving them.
[0]: https://github.com/tpoechtrager/osxcross
What are some alternatives?
llvm-mingw - An LLVM/Clang/LLD based mingw-w64 toolchain
mold - Mold: A Modern Linker 🦠
seer - Seer - a gui frontend to gdb
eShopOnContainers - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor. Moved to https://github.com/dotnet/eShop.
quasi-msys2 - Cross-compile C/C++ from Linux to Windows using MSYS2 packages
fltk-rs - Rust bindings for the FLTK GUI library.
displaylink-rpm - RPM sources for the DisplayLink USB display adapters
xcgo - Golang cross-platform builder docker image with CGo and other tooling
manylinux - Python wheels that work on any linux (almost)
glibc_version_header - Build portable Linux binaries without using an ancient distro
docker-go-mingw - Docker image for building Go binaries with MinGW toolchain