egui VS rust

Compare egui vs rust and see what are their differences.

egui

egui: an easy-to-use immediate mode GUI in pure Rust (by mwcampbell)

rust

Empowering everyone to build reliable and efficient software. (by rust-lang)
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egui rust
3 2,683
1 93,041
- 1.2%
0.0 10.0
28 days ago 3 days ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

egui

Posts with mentions or reviews of egui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-18.
  • Why Rust?
    15 projects | news.ycombinator.com | 18 Oct 2022
    Anyone who's interested in the AccessKit integration can play with my work-in-progress branch: https://github.com/mwcampbell/egui/tree/accesskit

    It's currently Windows-only, and I'm working on the big missing feature, which is text editing support.

  • UIs are not pure functions of the model
    5 projects | news.ycombinator.com | 4 Jul 2022
    > A core premise of Cocoa, and MVC in general, is that UIs are a projection of data into a different form of data, specifically bits on a screen.

    This is a tangent, but the implicit assumption that the UI is visual is just begging for a response from an accessibility perspective, so here goes.

    Accessibility is very much an afterthought in native GUIs, not only in Cocoa, but also in Windows with the UI Automation API, and AFAIK with other native accessibility APIs as well. With these APIs, the assistive technology (e.g. screen reader) pulls information from the application (usually via the GUI toolkit), through repeated calls to methods defined by the accessibility API. Often the AT has to do several such calls in a row (and those often translate to multiple IPC round trips, making things slow). And the UI might change between such calls; there's no guaranteed way to get a consistent snapshot of the whole thing, as there is with a visual frame. On the application/toolkit side, these methods may return different responses from one call to the next, and the application or toolkit has to fire the right events when things change.

    The web improves on this, in that accessibility information is conveyed through HTML tags and attributes. And yes, this is included in the output of a React component's render function. So while in practice, implementing accessibility may still be an afterthought, it's not an architectural afterthought as it is in native platforms.

    One of my goals in AccessKit [1] is to work around this shortcoming of native accessibility APIs, particularly for developers of cross-platform non-web GUI toolkits. In AccessKit, the toolkit pushes a full or incremental accessibility tree update to the AccessKit platform adapter, which maintains the full tree in memory and uses that to implement the platform accessibility API. This even works for immediate-mode GUIs, as one can see in my proof-of-concept integration with the Rust egui toolkit [2].

    [1]: https://github.com/AccessKit/accesskit

    [2]: https://github.com/mwcampbell/egui/tree/accesskit

  • Raygui – A simple and easy-to-use immediate-mode GUI library
    6 projects | news.ycombinator.com | 26 Mar 2022
    I can also report some modest progress on my own work on accessibility of immediate-mode GUIs. I have a branch of the Rust egui library [1] that has basic accessibility on Windows using my AccessKit project [2]. I do have a long way to go to make this fully usable and ready to submit upstream, especially when taking non-Windows platforms into account.

    [1]: https://github.com/mwcampbell/egui/tree/accesskit

    [2]: https://github.com/AccessKit/accesskit

rust

Posts with mentions or reviews of rust. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-28.
  • Create a Custom GitHub Action in Rust
    3 projects | dev.to | 28 Apr 2024
    If you haven't dipped your touch-typing fingers into Rust yet, you really owe it to yourself. Rust is a modern programming language with features that make it suitable not only for systems programming -- its original purpose, but just about any other environment, too; there are frameworks that let your build web services, web applications including user interfaces, software for embedded devices, machine learning solutions, and of course, command-line tools. Since a custom GitHub Action is essentially a command-line tool that interacts with the system through files and environment variables, Rust is perfectly suited for that as well.
  • Why Does Windows Use Backslash as Path Separator?
    4 projects | news.ycombinator.com | 24 Apr 2024
    Here's an example of someone citing a disagreement between CRT and shell32:

    https://github.com/rust-lang/rust/issues/44650

    This in addition to the Rust CVE mentioned elsewhere in the thread which was rooted in this issue:

    https://blog.rust-lang.org/2024/04/09/cve-2024-24576.html

    Here are some quick programs to test contrasting approaches. I don't have examples of inputs where they parse differently on hand right now, but I know they exist. This was also a problem that was frequently discussed internally when I worked at MSFT.

        #include 
  • I hate Rust (programming language)
    1 project | news.ycombinator.com | 22 Apr 2024
    > instead of choosing a certain numbered version of the random library (if I remember correctly) I let cargo download the latest version which had a completely different API.

    Yeah, they didn't follow the instructions and got burned. I still think that multiple things went wrong simultaneously for that experience. I wonder if more prevalent uses of `#[doc(alias = "name")]` being leveraged by https://github.com/rust-lang/rust/pull/120730 (which now that I check only accounts for methods and not functions, I should get on that!) so that when changing APIs around people at least get a slightly better experience.

  • Rust Weird Exprs
    1 project | news.ycombinator.com | 11 Apr 2024
  • Critical safety flaw found in Rust on Windows (CVE-2024-24576)
    1 project | news.ycombinator.com | 10 Apr 2024
  • Unformat Rust code into perfect rectangles
    2 projects | news.ycombinator.com | 7 Apr 2024
    Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
  • Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
    5 projects | dev.to | 7 Apr 2024
    Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
  • Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
    6 projects | news.ycombinator.com | 3 Apr 2024
    Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.

    To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/

  • Upgrading Hundreds of Kubernetes Clusters
    17 projects | dev.to | 3 Apr 2024
    We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
  • What Are Const Generics and How Are They Used in Rust?
    3 projects | dev.to | 25 Mar 2024
    The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.