Brightroom
GPUImage 3
Brightroom | GPUImage 3 | |
---|---|---|
- | 2 | |
2,689 | 2,638 | |
- | - | |
7.5 | 5.5 | |
almost 2 years ago | 3 months ago | |
Swift | Swift | |
MIT License | BSD 3-clause "New" or "Revised" License |
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Brightroom
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Tracking mentions began in Dec 2020.
GPUImage 3
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Magic effect rendering in real time
no, but I would recommend to checkout this library https://github.com/BradLarson/GPUImage3 It has a lot of things to learn about GPU image processing.
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How can I create a resizable image like in Preview app? (MacOS)
Which brings up the question, is this for practice or usefulness. If the latter, use a framework https://github.com/BradLarson/GPUImage3
What are some alternatives?
Pixel - 📷 A composable image editor using Core Image and Metal.
GPU Image - An open source iOS framework for GPU-based image and video processing
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
GPUImage 2 - GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
FMPhotoPicker - A modern, simple and zero-dependency photo picker with an elegant and customizable image editor
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
HanekeSwift - A lightweight generic cache for iOS written in Swift with extra love for images.
ImageScout - A Swift implementation of fastimage. Supports PNG, GIF, and JPEG.
DePict - A simple, declarative, functional drawing framework, in Swift!
UIImageColors - Fetches the most dominant and prominent colors from an image.
kanvas-ios - Kanvas: a creation tool for iOS