GPUImage 3
GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video and image processing using Metal. (by BradLarson)
GPU Image
An open source iOS framework for GPU-based image and video processing (by BradLarson)
GPUImage 3 | GPU Image | |
---|---|---|
2 | 1 | |
2,743 | 20,244 | |
- | - | |
4.4 | 0.0 | |
4 months ago | 9 months ago | |
Swift | Objective-C | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
GPUImage 3
Posts with mentions or reviews of GPUImage 3.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Magic effect rendering in real time
no, but I would recommend to checkout this library https://github.com/BradLarson/GPUImage3 It has a lot of things to learn about GPU image processing.
-
How can I create a resizable image like in Preview app? (MacOS)
Which brings up the question, is this for practice or usefulness. If the latter, use a framework https://github.com/BradLarson/GPUImage3
GPU Image
Posts with mentions or reviews of GPU Image.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-07.
-
Debunking "FSR is just Lanczos" claims
Lanczos algorithm is around 200 lines . https://github.com/BradLarson/GPUImage/blob/master/framework/Source/GPUImageLanczosResamplingFilter.m
What are some alternatives?
When comparing GPUImage 3 and GPU Image you can also consider the following projects:
GPUImage 2 - GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
MetalPetal - A GPU accelerated image and video processing framework built on Metal.
ImageScout - A Swift implementation of fastimage. Supports PNG, GIF, and JPEG.
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
UIImageColors - Fetches the most dominant and prominent colors from an image.
TinyCrayon - A smart and easy-to-use image masking and cutout SDK for mobile apps.
ImageViewer - An image viewer à la Twitter
PhotoEditor SDK - PhotoEditor SDK: A fully customizable photo editor for your app.
GPUImage 3 vs GPUImage 2
GPU Image vs MetalPetal
GPUImage 3 vs ImageScout
GPU Image vs GPUImage 2
GPUImage 3 vs Kingfisher
GPU Image vs SDWebImage
GPUImage 3 vs UIImageColors
GPU Image vs Kingfisher
GPUImage 3 vs MetalPetal
GPU Image vs TinyCrayon
GPUImage 3 vs ImageViewer
GPU Image vs PhotoEditor SDK