GPUImage 3
UIImageColors
GPUImage 3 | UIImageColors | |
---|---|---|
2 | 1 | |
2,743 | 3,188 | |
- | - | |
4.4 | 0.0 | |
4 months ago | almost 3 years ago | |
Swift | Swift | |
BSD 3-clause "New" or "Revised" License | MIT License |
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GPUImage 3
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Magic effect rendering in real time
no, but I would recommend to checkout this library https://github.com/BradLarson/GPUImage3 It has a lot of things to learn about GPU image processing.
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How can I create a resizable image like in Preview app? (MacOS)
Which brings up the question, is this for practice or usefulness. If the latter, use a framework https://github.com/BradLarson/GPUImage3
UIImageColors
What are some alternatives?
GPU Image - An open source iOS framework for GPU-based image and video processing
EBPhotoPages - A photo gallery for iOS with a modern feature set. Similar features as the Facebook photo browser.
GPUImage 2 - GPUImage 2 is a BSD-licensed Swift framework for GPU-accelerated video and image processing.
YUCIHighPassSkinSmoothing - An implementation of High Pass Skin Smoothing using Apple's Core Image Framework
ImageScout - A Swift implementation of fastimage. Supports PNG, GIF, and JPEG.
SDWebImage - Asynchronous image downloader with cache support as a UIImageView category
Kingfisher - A lightweight, pure-Swift library for downloading and caching images from the web.
PASImageView - Rounded async imageview downloader lightly cached and written in Swift
MetalPetal - A GPU accelerated image and video processing framework built on Metal.
Toucan - Fabulous Image Processing in Swift
ImageViewer - An image viewer à la Twitter
TOCropViewController - A view controller for iOS that allows users to crop portions of UIImage objects