mutiny
llvm-project
mutiny | llvm-project | |
---|---|---|
3 | 350 | |
50 | 25,563 | |
- | 2.0% | |
0.0 | 10.0 | |
over 7 years ago | 9 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mutiny
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If you were to start a new project that require OpenGL 3D graphics on C# What you will choose on 2022?
Where I used to work, I had to write a subset of the Unity engine, just to target WebAssembly/ASM.js for pluginless web games a full 5 years before Unity finally caught up! https://github.com/osen/mutiny
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Are there any benefits of using CMake if you are not going cross-platform?
Though one thing is... a while ago I developed a 4.x API clone of Unity (whilst we were waiting for upstream to finally get ported to Emscripten). I decided to make my own "simple build system". I seriously regretted that. So basically I advise against that ;)
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Header guards or pragma once?
I use this project as an example mostly because it is public: https://github.com/osen/mutiny/blob/master/src/mutiny/Graphics.h#L19
llvm-project
- Add support for Qualcomm Oryon processor
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Ask HN: Which books/resources to understand modern Assembler?
'Computer Architeture: A Quantitative Apporach" and/or more specific design types (mips, arm, etc) can be found under the Morgan Kaufmann Series in Computer Architeture and Design.
"Getting Started with LLVM Core Libraries: Get to Grips With Llvm Essentials and Use the Core Libraries to Build Advanced Tools "
"The Architecture of Open Source Applications (Volume 1) : LLVM" https://aosabook.org/en/v1/llvm.html
"Tourist Guide to LLVM source code" : https://blog.regehr.org/archives/1453
llvm home page : https://llvm.org/
llvm tutorial : https://llvm.org/docs/tutorial/
llvm reference : https://llvm.org/docs/LangRef.html
learn by examples : C source code to 'llvm' bitcode : https://stackoverflow.com/questions/9148890/how-to-make-clan...
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Flang-new: How to force arrays to be allocated on the heap?
See
https://github.com/llvm/llvm-project/issues/88344
https://fortran-lang.discourse.group/t/flang-new-how-to-forc...
- The LLVM Compiler Infrastructure
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Programming from Top to Bottom - Parsing
You can never mistake type_declaration with an identifier, otherwise the program will not work. Aside from that constraint, you are free to name them whatever you like, there is no one standard, and each parser has it own naming conventions, unless you are planning to use something like LLVM. If you are interested, you can see examples of naming in different language parsers in the AST Explorer.
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Look ma, I wrote a new JIT compiler for PostgreSQL
> There is one way to make the LLVM JIT compiler more usable, but I fear itโs going to take years to be implemented: being able to cache and reuse compiled queries.
Actually, it's implemented in LLVM for years :) https://github.com/llvm/llvm-project/commit/a98546ebcd2a692e...
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C++ Safety, in Context
> It's true, this was a CVE in Rust and not a CVE in C++, but only because C++ doesn't regard the issue as a problem at all. The problem definitely exists in C++, but it's not acknowledged as a problem, let alone fixed.
Can you find a link that substantiates your claim? You're throwing out some heavy accusations here that don't seem to match reality at all.
Case in point, this was fixed in both major C++ libraries:
https://github.com/gcc-mirror/gcc/commit/ebf6175464768983a2d...
https://github.com/llvm/llvm-project/commit/4f67a909902d8ab9...
So what C++ community refused to regard this as an issue and refused to fix it? Where is your supporting evidence for your claims?
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Clang accepts MSVC arguments and targets Windows if its binary is named clang-cl
For everyone else looking for the magic in this almost 7k lines monster, look at line 6610 [1].
[1] https://github.com/llvm/llvm-project/blob/8ec28af8eaff5acd0d...
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Rewrite the VP9 codec library in Rust
Through value tracking. It's actually LLVM that does this, GCC probably does it as well, so in theory explicit bounds checks in regular C code would also be removed by the compiler.
How it works exactly I don't know, and apparently it's so complex that it requires over 9000 lines of C++ to express:
https://github.com/llvm/llvm-project/blob/main/llvm/lib/Anal...
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Fortran 2023
https://github.com/llvm/llvm-project/blob/main/flang/docs/F2...
What are some alternatives?
Raylib-cs - C# bindings for raylib, a simple and easy-to-use library to learn videogames programming
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
Lark - Lark is a parsing toolkit for Python, built with a focus on ergonomics, performance and modularity.
gcc
SDL - Simple Directmedia Layer
cosmopolitan - build-once run-anywhere c library
windmill - Open-source developer platform to turn scripts into workflows and UIs. Fastest workflow engine (5x vs Airflow). Open-source alternative to Airplane and Retool.
STL - MSVC's implementation of the C++ Standard Library.
Graal - GraalVM compiles Java applications into native executables that start instantly, scale fast, and use fewer compute resources ๐
dmd - dmd D Programming Language compiler
rust - Empowering everyone to build reliable and efficient software.
avr-hal - embedded-hal abstractions for AVR microcontrollers