If you were to start a new project that require OpenGL 3D graphics on C# What you will choose on 2022?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/csharp

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  • Raylib-cs

    C# bindings for raylib, a simple and easy-to-use library to learn videogames programming

    I've been using raylib-cs C# wrapper for raylib and have been quite happy with both. raylib is a relatively thin layer on top of OpenGL, especially if you use the rlgl functions.

  • mutiny

    Open-source Unity re-implementation

    Where I used to work, I had to write a subset of the Unity engine, just to target WebAssembly/ASM.js for pluginless web games a full 5 years before Unity finally caught up! https://github.com/osen/mutiny

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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