mun
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mun | goreleaser | |
---|---|---|
26 | 59 | |
1,750 | 12,995 | |
2.6% | 2.5% | |
7.2 | 9.8 | |
11 days ago | 4 days ago | |
Rust | Go | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mun
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Hotswapping on native languages?
Mun is a statically typed language that compiles to machine code with LLVM, designed to be hot-reloadable: https://mun-lang.org/.
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Best language to use as a scripting lang for my rust app
Perhaps https://mun-lang.org? Might be a bit raw for your needs tho.
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Mun v0.4.0 released
But that’s not all! In total, this release contains 111 pull requests made by 5 of our community contributors and our two Core Team members & Dependabot. Thanks for having our back! For a full list have a look at the changelog, but the main improvements are:
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Mun v0.4.0: a statically-typed scripting language like Rust, written in Rust
Whenever I read about Mun, I'm always really, really intrigued… Until I remember that it currently has no string type and support for one is not currently planned. That's a bit of a shame, IMHO, because otherwise, this looks great!
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Wren is a small, fast, class-based concurrent scripting language
There's mun [1] which is statically typed and AOT compiled.
1: https://github.com/mun-lang/mun
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Lessons from Writing a Compiler
From the reverse-dependencies of the salsa crate, the (archived) Lark compiler used it and the Mun compiler uses it.
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(async) Rust doesn't have to be hard
I notice that there are projects like mun trying to achieve a similar goal, but I'm kind of curious why they are not getting much attention from the community.
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Rust Is Hard, Or: The Misery of Mainstream Programming
Have you heard of https://mun-lang.org/ ?
It's an embeddable scripting language with the goal of being a Rust-like language that supports hot reloading of functions AND data. To achieve the latter, it uses GC'ed memory such that memory can easily be mapped when the memory's type changes.
It's still in early development but maybe one day will serve your needs :)
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After working on our Godot + Rust game fulltime for one year it is now up on Steam
In terms of pure Rust engines/frameworks it seems the overall "problem" is lack of scripting, at least from my perspective. Mun seemed extremely interesting, but since even the project itself says "don't use it" I guess it's not a real option, and considering the amount of time we spent on the GDScript/Rust integration I'm a little worried that rolling something more custom would be even less efficient.
- Python interpreter written in rust reaches 10000 commits
goreleaser
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FOSDEM 2024 - Summary and Reflections
I also got my eyes on GoReleaser, which I will use in my (Go) projects.
- Distribuindo uma aplicação Go sem o Docker
- goreleaser: Deliver Go binaries as fast and easily as possible
- Goreleaser
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Build an Open Source Project: Behind the Scenes
With "xq", I went even further and automated the release process using GoReleaser. To publish a new release, the only thing I need is to create and push the Git tag. The corresponding GitHub Action will trigger a release process, and GoReleaser prepares the binaries and changelog based on declared conventions. The result has a high level of predictability, and no manual work is required.
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How to start a Go project in 2023
Things I can't live without in a new Go project in no particular order:
- https://github.com/golangci/golangci-lint - meta-linter
- https://goreleaser.com - automate release workflows
- https://magefile.org - build tool that can version your tools
- https://github.com/ory/dockertest/v3 - run containers for e2e testing
- https://github.com/ecordell/optgen - generate functional options
- https://golang.org/x/tools/cmd/stringer - generate String()
- https://mvdan.cc/gofumpt - stricter gofmt
- https://github.com/stretchr/testify - test assertion library
- https://github.com/rs/zerolog - logging
- https://github.com/spf13/cobra - CLI framework
FWIW, I just lifted all the tools we use for https://github.com/authzed/spicedb
We've also written some custom linters that might be useful for other folks: https://github.com/authzed/spicedb/tree/main/tools/analyzers
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What is recommended build tool and process for go project that contains multiple libraries, apis and executables?
Goreleaser is nice. https://goreleaser.com/
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Best practices for distributing and updating a Go CLI on Linux?
I use goreleaser for packaging my binaries. I'm not currently doing RPM, but it does a lot of services and if you don't hunker down on a single solution, it might help with keeping your releases up to date/in sync.
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Looking for projects ideas for experienced devops engineers
There's some packaging issues, for example, we've always wanted to publish deb/rpm packages, but never got around to adding it to either promu or completely switching our build tooling over to GoReleaser.
- Goreleaser: Deliver Go binaries as fast and easily as possible
What are some alternatives?
Rhai - Rhai - An embedded scripting language for Rust.
Task - A task runner / simpler Make alternative written in Go
rune - An embeddable dynamic programming language for Rust.
gron - gron, Cron Jobs in Go.
janet - A dynamic language and bytecode vm
go-torch
lobster - The Lobster Programming Language
godropbox - Common libraries for writing Go services/applications.
RustPython - A Python Interpreter written in Rust
hub - A command-line tool that makes git easier to use with GitHub.
tl - The compiler for Teal, a typed dialect of Lua
goreporter - A Golang tool that does static analysis, unit testing, code review and generate code quality report.