mosquitto VS sobjectizer

Compare mosquitto vs sobjectizer and see what are their differences.

sobjectizer

An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production. (by Stiffstream)
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mosquitto sobjectizer
49 15
8,420 457
1.7% 1.5%
6.5 9.1
4 days ago about 1 month ago
C C++
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mosquitto

Posts with mentions or reviews of mosquitto. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-25.

sobjectizer

Posts with mentions or reviews of sobjectizer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-25.
  • SObjectizer Tales - Epilogue
    7 projects | dev.to | 25 Apr 2024
    Message Delivery Tracing aims to debug an application built on top of SObjectizer. In essence, it logs the primary stages of the message delivery process, allowing visibility into whether there is a suitable subscriber with the corresponding event handler.
  • SObjectizer Tales - 27. Design ideas
    1 project | dev.to | 11 Apr 2024
    An additional rationale for structuring cooperations in hierarchies is to facilitate the sharing and propagation of dispatchers. A recent update of SObjectizer includes new functionalities that allow access to both agent and cooperation dispatchers. This enhancement was prompted by feedback provided by a user and myself.
  • SObjectizer Tales - 26. Dispatcher selection
    2 projects | dev.to | 4 Apr 2024
    If a stop signal arrives, it will be enqueued at the end as a demand for image_producer_callback. This means, it will be processed after the other 6 demands currently in the queue. Maybe this is not an issue but in some cases it might be. At this point, another feature of SObjectizer is to consider: agent priorities. Essentially, this feature allows for the demands to be handled in different orders based on the priorities of agents. In this context, if we assign image_producer_callback a higher priority than others, the “stop signal” would be processed before the rest of the requests.
  • SObjectizer Tales - 23. Mutable messages
    1 project | dev.to | 14 Mar 2024
    The real solution consists in using another slick feature of SObjectizer: mutable messages.
  • SObjectizer Tales - 8. Representing errors
    1 project | dev.to | 29 Nov 2023
    However, this kind of filtering is inefficient and might result in a significant run-time cost. Indeed, every empty cv::Mat follows all the message handling workflow, only to be thrown out. Although we expect that empty images will be sporadic, a more idiomatic approach exists: delivery filters.
  • SObjectizer Tales – 6. Is the stream still in progress?
    1 project | dev.to | 16 Nov 2023
    SObjectizer’s agent states are quite sophisticated and provide some utilities that might be useful for developing a working solution. First of all, image_viewer can be modeled as a two-state agent:
  • SObjectizer Tales - 5. Sending commands
    2 projects | dev.to | 9 Nov 2023
    An alternative way is using SObjectizer’s timers.
  • Multiplayer, multithreading, and an actor model in C++
    3 projects | /r/cpp | 2 Jan 2023
    Those who came looking for actor model examples should check out sobjectizer
  • What are some candidate libraries for inter-thread communication like message boxes or event systems?
    15 projects | /r/cpp | 11 Jan 2022
    In sobjectizer the ownership is held by "environment" , while in rotor each thread must held appropriate context, when actor environment is running.
  • Sender and Receiver implementations
    4 projects | /r/cpp | 25 Jul 2021
    May be actor frameworks like caf, sobjectizer or rotor is something, that you are looking for.

What are some alternatives?

When comparing mosquitto and sobjectizer you can also consider the following projects:

RabbitMQ - Open source RabbitMQ: core server and tier 1 (built-in) plugins

concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

Aedes - Barebone MQTT broker that can run on any stream server, the node way

eCAL - Please visit the new repository: https://github.com/eclipse-ecal/ecal

NATS - High-Performance server for NATS.io, the cloud and edge native messaging system.

rotor - Event loop friendly C++ actor micro-framework, supervisable

zigbee2mqtt - Zigbee 🐝 to MQTT bridge 🌉, get rid of your proprietary Zigbee bridges 🔨

iceoryx - Eclipse iceoryx™ - true zero-copy inter-process-communication

hivemq-community-edition - HiveMQ CE is a Java-based open source MQTT broker that fully supports MQTT 3.x and MQTT 5. It is the foundation of the HiveMQ Enterprise Connectivity and Messaging Platform

RxCpp - Reactive Extensions for C++

vernemq - A distributed MQTT message broker based on Erlang/OTP. Built for high quality & Industrial use cases. The VerneMQ mission is active & the project maintained. Thank you for your support!

Aeron - Efficient reliable UDP unicast, UDP multicast, and IPC message transport