moonlight-qt
gamestream_launchpad
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moonlight-qt | gamestream_launchpad | |
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101 | 64 | |
8,272 | 311 | |
6.7% | - | |
9.4 | 0.0 | |
4 days ago | 11 months ago | |
C++ | Python | |
GNU General Public License v3.0 only | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
moonlight-qt
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Sunshine: HEVC not supported (even though it should)
I found this https://github.com/moonlight-stream/moonlight-qt/issues/967
- Playing your PS5 games with almost native quality in HDR on your Deck? Here is how: (For PC too)
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KDE Plasma 6.0 Is Enabling Wayland by Default
You could use sunshine (https://github.com/LizardByte/Sunshine) + moonlight (https://github.com/moonlight-stream/moonlight-qt). To be honest, at least for me, it works better than most of the RDP/VNC stuff.
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Introduction
I discovered the moonlight client and sunshine server a few months ago. These are open source solutions to provide remote gaming/desktop capabilities with built in input and audio passthrough. I tried NoMachine, but I wasn't able to get audio to work. This looks like a known issue on arch. On sunshine, I didn't have to do any extra tweaking! This allowed me to game on my desktop pc without having to sit at my desk. This was especially helpful while watching my 2nd son. I was really impressed by the performance, I could stream my host's display at high resolutions and frame rates with low latency despite my desktop being in the basement using WiFi. I was getting some instability with WiFi, so I wanted to try connecting my desktop to the router via Ethernet. I decided to go with a headless solution because that gives me more flexibility on the placement of the desktop; I ended up moving my desktop upstairs closer to my router. I figured out a way to stream my hosts display headless by using Nvidia TwinView to create the virtual display. This means I don't need to buy any HDMI/DP dummy plugs. I wrote a Linux Guide for sunshine on how to set this up. If you have any feedback on this guide, let me know! I haven't tried this, but wolf is an interesting docker alternative to sunshine.
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Moonlight v5.0 is here
Releases ยท moonlight-stream/moonlight-qt (github.com)
- Moonlight 5.0.0 Released
- Shield Pro - Change resolution in Moonlight
- Home Network Steamlink issues
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Gamesteaming from desktop to the ally changed everything for me... (at least at home!)
and on my Ally: https://github.com/moonlight-stream/moonlight-qt/releases (the windows installer)
gamestream_launchpad
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Gamestream still works on my PC, should I move to Sunshine?
I don't have much to add, except that if you play on more than one device, adding gamestream launchpad commands for Playnite to sunshine as programs can also give you easy access to custom resolutions and all your games if you also play on devices like a Steam Deck (720p), ROG Ally(1080p), or an iPad (weird 1600p).
- Using Moonlight to stream TOTK at 1080p 60FPS, with Gyro aiming and 6 Hours of battery life. This feels like a Switch 2
- [Steam Deck] Moonlight Protip
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Playnite 10.10 update is now available
You can also use Gamestream Launchpad which is great for this!
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Here's a quick demo of the Game Pass streaming companion utility I've been working on, called Gemini Stream. It helps create a smooth, native feeling experience for streaming Game Pass games from your desktop PC to the Steam Deck
Have you heard of Gamestream Launchpad? It does this through GOG or Playnite.
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Steam win 10 pc won't stream to steam deck
I found thia project on GitHub which forces your PC to your desired solution. https://github.com/cgarst/gamestream_launchpad It works extreme robust and works all the time
- Stream PC to Steam Deck while its docked
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Sideload shortcuts to Apps Moonlight?
I found a happy accident with the game stream launchpad:https://github.com/cgarst/gamestream_launchpad
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Playnite resetting when launched from a CMD window
I'm using a program called Gamestream Launchpad (GSLP) to open playnite from the moonlight client on steam deck. But I'm having an issue where when GSLP (which launches as a cmd window) launches playnite its somehow causing playnite to look for the library in the appdata folder (which doesn't exist) so it builds one and resets the library. I use a portable installation so the library folder and all the configs are in the directory of playnite already.
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Setup Sunshine and whenever I connect to my pc it changes my resolution to 1080p and my scripts to change my resolution don't work?
Apparently, I was moving too quickly and thought you were using GameStream Launchpad as I am, which is why my paths include it.
What are some alternatives?
moonlight-embedded - Gamestream client for embedded systems
Sunshine - Sunshine is a Gamestream host for Moonlight. [Moved to: https://github.com/LizardByte/Sunshine]
Internet-Hosting-Tool - Enable Moonlight streaming from your PC over the Internet with no configuration required
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
ViGEmBus - Windows kernel-mode driver emulating well-known USB game controllers.
Sunshine - Self-hosted game stream host for Moonlight.
moonlight_hdr_launcher - Launch anything in HDR mode using Moonlight
Moonlight-Switch - Moonlight port for Nintendo Switch
sunshine - Host for Moonlight Streaming Client
xbox-xcloud-client - Xbox-xCloud-Client is an open-source client for Xbox home streaming made in Javascript and Typescript. [Moved to: https://github.com/unknownskl/greenlight]