moonlibs
Lua libraries for graphics and audio programming (by stetre)
moongl
Lua bindings for OpenGL (by stetre)
moonlibs | moongl | |
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3 | 5 | |
204 | 115 | |
- | - | |
2.3 | 2.5 | |
12 months ago | 11 months ago | |
C | ||
- | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
moonlibs
Posts with mentions or reviews of moonlibs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-02.
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Documentation for LuaGL
If you don't mind using software developed and maintained by an individual (myself), there's MoonGL together with a few other companion libraries. They are all documented and come with quite a few examples.
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Best lua 3D engines?
Thank you for mentioning it. I wrote also bindings for OpenGL, GLFW, and a few other libraries (see https://github.com/stetre/moonlibs ). Desktop only.
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Are there any simple audio libraries?
You'll probably have better luck with an audio library, I haven't used one myself but this page lists 3 options https://github.com/stetre/moonlibs
moongl
Posts with mentions or reviews of moongl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-02.
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OpenGL with lua?
Anyone know how to get started doing OpenGL with lua? I tried this library -> https://github.com/stetre/moongl but kept getting certain errors when running make. So any one know any other library's or maybe some other ways of using OpenGL like maybe a c library with lua or something? Or maybe if anyone one has experience using this library maybe theres something I might be missing?
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Documentation for LuaGL
If you don't mind using software developed and maintained by an individual (myself), there's MoonGL together with a few other companion libraries. They are all documented and come with quite a few examples.
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Help me understand Lua game dev
If you want a proof of concept, check out this example. It is a port I made of the Breakout game from Joey de Vries' LearnOpenGL, using only binding libraries (no framework).
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How to code a system where “everything can interact with everything”?
And you can absolutely implement an ECS in Lua. It won't be as performant as in a language where you have direct memory access, but there is more to the ECS pattern than just performance, like modularity and separation of data and logic. I would never suggest anyone to implement a full blown game engine in Lua (though you could, using bindings like this: https://github.com/stetre/moongl) but it is certainly possible.
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What can i use to draw graphics with lua?
Bindings to OpenGL: https://github.com/stetre/moongl
What are some alternatives?
When comparing moonlibs and moongl you can also consider the following projects:
moonvulkan - Lua bindings for Vulkan
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
3DreamEngine - 3DreamEngine is an *awesome* 3d engine for LÖVE.
luasdl2 - A pure C binding of SDL 2.0 for Lua 5.1, Lua 5.2, and LuaJIT.
luv - Bare libuv bindings for lua
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
moonglfw - Lua bindings for GLFW