moonfltk
Lua bindings for FLTK (by stetre)
polished-map
A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK. (by Rangi42)
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moonfltk | polished-map | |
---|---|---|
1 | 3 | |
42 | 180 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | 6 months ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
moonfltk
Posts with mentions or reviews of moonfltk.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Memory management in moonFLTK, help needed.
For completeness, this was solved as per here
polished-map
Posts with mentions or reviews of polished-map.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-19.
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Collision issues in pokecrystal
I'm using polished map to create the maps. For everything else, a good old text editor.
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Bi-Weekly Questions Thread
Take a look at the pokeyellow disassembly. You can edit maps with Polished Map and everything else can be done with a text editor.
for editing the unmodified pokemon crystal base game, use polished map with the pokecrystal decomp.
What are some alternatives?
When comparing moonfltk and polished-map you can also consider the following projects:
fl_imgtk - FLTK image toolkit for some useful effects
porymap - Map editor for pokeemerald, pokefirered, and pokeruby
fltkhs - Haskell bindings to FLTK GUI toolkit.
pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.
pokeemerald - Decompilation of Pokémon Emerald
pokecrystal-speedchoice - Repo for v7 and later of Crystal Speedchoice, a "Speedrunner's choice" mod of gen2.
crystal-randofuser - Pokemon Crystal Randofuser. Also see https://github.com/xCrystal/pokecrystal-randofuser
pokeemerald-ex-speedchoice
pokeyellow - Disassembly of Pokemon Yellow
pokered - Disassembly of Pokémon Red/Blue
desmume - DeSmuME is a Nintendo DS emulator
pokecrystal - Disassembly of Pokémon Crystal
moonfltk vs fl_imgtk
polished-map vs porymap
moonfltk vs fltkhs
polished-map vs pokeemerald-expansion
polished-map vs pokeemerald
polished-map vs pokecrystal-speedchoice
polished-map vs crystal-randofuser
polished-map vs pokeemerald-ex-speedchoice
polished-map vs pokeyellow
polished-map vs pokered
polished-map vs desmume
polished-map vs pokecrystal