polished-map VS pokecrystal

Compare polished-map vs pokecrystal and see what are their differences.

polished-map

A map and tileset editor for pokecrystal, pokered, and projects based on them. Written in C++ with FLTK. (by Rangi42)
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polished-map pokecrystal
3 41
180 2,016
- 1.2%
0.0 7.7
7 months ago 18 days ago
C++ Assembly
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

polished-map

Posts with mentions or reviews of polished-map. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-19.

pokecrystal

Posts with mentions or reviews of pokecrystal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

What are some alternatives?

When comparing polished-map and pokecrystal you can also consider the following projects:

porymap - Map editor for pokeemerald, pokefirered, and pokeruby

universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX

pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.

pokeemerald-speedchoice

pokeemerald - Decompilation of Pokémon Emerald

pokecrystal-speedchoice - Repo for v7 and later of Crystal Speedchoice, a "Speedrunner's choice" mod of gen2.

crystal-randofuser - Pokemon Crystal Randofuser. Also see https://github.com/xCrystal/pokecrystal-randofuser

pokeemerald-ex-speedchoice

poryscript - High-level scripting language for gen 3 pokemon decompilation projects