moon
starlark
moon | starlark | |
---|---|---|
6 | 22 | |
2,587 | 2,238 | |
1.1% | 1.1% | |
9.7 | 4.1 | |
7 days ago | 1 day ago | |
Rust | Starlark | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
moon
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Launch HN: Moonrepo (YC W23) โ Open-source build system
(for context - I'm not interested in first class node support)
This seems pretty cool. I particularly like how 'gradual' it seems to be relative to things like Bazel, i.e. you can take some shell scripts and migrate things over. I did have a play and hit an initial problem around project caching I think, which I raised at [0].
One comment, from the paranoid point of view of someone who has built distributed caching build systems before is that your caching is very pessimistic! I understand why you hash outputs by default (as well as inputs), but I think that will massively reduce hit rate a lot of the time when it may not be necessary? I raised [1].
As an aside, I do wish build systems moved beyond the 'file-based' approach to inputs/outputs to something more abstract/extensible. For example, when creating docker images I'd prefer to define an extension that informs the build system of the docker image hash, rather than create marker files on disk (the same is true of initiating rebuilds on environment variable change, which I see moon has some limited support for). It just feels like language agnostic build systems saw the file-based nature of Make and said 'good enough for us' (honorable mention to Shake, which is an exception [2]).
[0] https://github.com/moonrepo/moon/issues/637
- A build system and repo management tool for the web ecosystem, written in Rust
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Building a full-stack TypeScript application with Turborepo
There are many tools like Lerna, Nx, Turborepo, Moon, Rush, and Bazel, to name a few. Today, we'll be using Turborepo, as it's lightweight, flexible, and easy to use.
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Lerna reborn - What's new in v6?
You should give moon a try: https://moonrepo.dev/
- Moon - A build system for the javascript ecosystem, written in rust.
starlark
- (The) Starlark Language
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Apple releases Pkl โ onfiguration as code language
The implementations and users page mentioned above:
https://github.com/bazelbuild/starlark/blob/master/users.md
- Language design of Starlark (compared to Python)
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10 Ways for Kubernetes Declarative Configuration Management
Starlark: Starlark is a language for describing build transformations, inspired by Python, but with features that make it suitable for embedding in software like Bazel. It can be used for configuration generation due to its capability for deterministic evaluation and expressing complex build transformations.
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How Big Should a Programming Language Be?
In the design of Starlark (https://github.com/bazelbuild/starlark), I often had to push back against new feature requests to keep the language simple. I explicitly listed simplicity as a design goal.i
Of course, the scope of the language is not the same as general purpose languages, but there's always pressure from the users to add more things. I also think many people underestimate the cost of adding new features: it's not just about adding the code in every compiler/interpreter, specifying every edge-case in a spec, updating all the tooling for the language and writing tutorials; it's also a cost on everyone who will have to read any of the code.
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Launch HN: Moonrepo (YC W23) โ Open-source build system
one of the benefits of starlark (unlike python): "Starlark is suitable for use in highly parallel applications. An application may invoke the Starlark interpreter concurrently from many threads, without the possibility of a data race, because shared data structures become immutable due to freezing." from https://github.com/bazelbuild/starlark/blob/master/spec.md - it's not python, you can't do recursion (!) and it's more limited (you can't read a file in bazel, and parse it, you have to make this operation into the graph somehow)
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When to use Bazel?
You can do the same in Bazel which uses Starlark for its BUILD files. Starlark is a dialect of Python so it makes it super easy to work with.
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[P] Docker alternative for AI/ML
Make sense. We do not use Python actually, the build language is starlark, which is the config lang used by bazel. https://github.com/bazelbuild/starlark
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The Dhall Configuration Language
Have you seen Starlark? It's not too far from that, but safer in a number of ways: https://github.com/bazelbuild/starlark
- What change should Python 4 bring, in your opinion?
What are some alternatives?
hash - ๐ The open-source, self-building database. From @hashintel
yaml-reference-parser
orogene - Makes `node_modules/` happen. Fast. No fuss.
dhall - Maintainable configuration files
nx - Smart Monorepos ยท Fast CI
dhall-kubernetes - Typecheck, template and modularize your Kubernetes definitions with Dhall
mandelbrot - Microbenchmark testing Python, Numba, Mojo, Dart, C/gcc, Rust, Go, JavaScript, C#, Java, Kotlin, Pascal, Ruby, Haskell performance in Mandelbrot set generation
starlark-go - Starlark in Go: the Starlark configuration language, implemented in Go
napi-rs - A framework for building compiled Node.js add-ons in Rust via Node-API
openapi-python-client - Generate modern Python clients from OpenAPI
hackerman - Cargo hack manager
cdk8s - Define Kubernetes native apps and abstractions using object-oriented programming