starlark
openapi-python-client
starlark | openapi-python-client | |
---|---|---|
25 | 7 | |
2,495 | 1,363 | |
0.8% | 3.2% | |
3.8 | 9.0 | |
about 1 month ago | 9 days ago | |
Starlark | Python | |
Apache License 2.0 | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
starlark
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Interview Gone Wrong
— a in b not in c
WalterBright mentioned that D will give you an error. When designing Starlark (a derivative of Python), I also decided to give an error for this, by making the comparison operators non associative.
https://github.com/bazelbuild/starlark/blob/master/design.md...
I agree this Python feature can look cute, but I've found it's rarely useful and can easily be avoided.
- Starlark Language
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An Overview of the Starlark Language
Having done some nontrivial Bazel/Starlark hacking, I completely agree that lightweight static types would be a good usability improvement. But I want to point out that Starlark is actually not Turing complete, which is imo one of the more interesting characteristics it has. Recursion is forbidden (https://github.com/bazelbuild/starlark/blob/master/spec.md#f...) and loops must be structural; there is no while loop or other unbounded iteration construct. Starlark is one of the more capable and mainstream non-Turing-complete languages out there, and doesn't resemble the other common ones which mostly show up in theorem provers. On the one hand I think the logic in a build system that needs to reason about incremental builds absolutely should be guaranteed to terminate, but in some particularly painful situations I've had to resort to iteration over smart-contract-style "gas" parameters.
- (The) Starlark Language
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Apple releases Pkl – onfiguration as code language
The implementations and users page mentioned above:
https://github.com/bazelbuild/starlark/blob/master/users.md
- Language design of Starlark (compared to Python)
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10 Ways for Kubernetes Declarative Configuration Management
Starlark: Starlark is a language for describing build transformations, inspired by Python, but with features that make it suitable for embedding in software like Bazel. It can be used for configuration generation due to its capability for deterministic evaluation and expressing complex build transformations.
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How Big Should a Programming Language Be?
In the design of Starlark (https://github.com/bazelbuild/starlark), I often had to push back against new feature requests to keep the language simple. I explicitly listed simplicity as a design goal.i
Of course, the scope of the language is not the same as general purpose languages, but there's always pressure from the users to add more things. I also think many people underestimate the cost of adding new features: it's not just about adding the code in every compiler/interpreter, specifying every edge-case in a spec, updating all the tooling for the language and writing tutorials; it's also a cost on everyone who will have to read any of the code.
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Launch HN: Moonrepo (YC W23) – Open-source build system
one of the benefits of starlark (unlike python): "Starlark is suitable for use in highly parallel applications. An application may invoke the Starlark interpreter concurrently from many threads, without the possibility of a data race, because shared data structures become immutable due to freezing." from https://github.com/bazelbuild/starlark/blob/master/spec.md - it's not python, you can't do recursion (!) and it's more limited (you can't read a file in bazel, and parse it, you have to make this operation into the graph somehow)
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When to use Bazel?
You can do the same in Bazel which uses Starlark for its BUILD files. Starlark is a dialect of Python so it makes it super easy to work with.
openapi-python-client
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What makes a good REST API?
openapi-python-client: Generate API client for Python
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GraphQL is for Backend Engineers
On the backend, developers either need to manually document the entire API or rely on auto-generation tools that don’t fully meet their needs. Consumers face the same choice, write code by hand or workaround the bugs in their SDK generator (stated, lovingly, as the maintainer of an OpenAPI client generator). On top of this, these solutions result in inconsistent understandings of the API. Reproducing errors becomes time-consuming and frustrating, which feels like a battle instead of a collaboration. What we need is a shared language to describe how the API works—one that doesn’t add unnecessary layers of abstraction or manual work.
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Microsoft Kiota: CLI for generating an API client to call OpenAPI-described API
Has anyone tried Kiota, specifically the Python support? How does it compare to https://github.com/openapi-generators/openapi-python-client ?
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Python toolkits
I think we use these - https://github.com/openapi-generators/openapi-python-client
- YAML: It's Time to Move On
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Replacing FastAPI with Rust: Part 2 - Research
Tallying up the results, we get 7/8 "MUST" requirements met. I think that Paperclip + actix-web seems like the most promising candidate. I'm really not opposed to writing the OpenAPI v3 construction myself as I've worked with the structure a fair bit in my openapi-python-client project (shameless plug).
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Replacing FastAPI with Rust: Part 1 - Intro
Automatic documentation via OpenAPI, which lets you do things like generate Python code that knows how to talk to your API.
What are some alternatives?
yaml-reference-parser
sqlx - 🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite.
dhall - Maintainable configuration files
paperclip - WIP OpenAPI tooling for Rust. [Moved to: https://github.com/paperclip-rs/paperclip]
dhall-kubernetes - Typecheck, template and modularize your Kubernetes definitions with Dhall
okapi - OpenAPI (AKA Swagger) document generation for Rust projects
starlark-go - Starlark in Go: the Starlark configuration language, implemented in Go
cdk8s - Define Kubernetes native apps and abstractions using object-oriented programming
warp - A super-easy, composable, web server framework for warp speeds.
VecStack - A stack-based language for drawing vector graphics
rweb - Yet another web server framework for rust