Mono
rayon
Mono | rayon | |
---|---|---|
90 | 67 | |
10,903 | 10,421 | |
0.5% | 1.7% | |
6.4 | 8.9 | |
29 days ago | 25 days ago | |
C# | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mono
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How exactly does Unity integrate with IDEs - how does the editor build work?
In the video you basically install .NET 7.0 SDK with the deb packages from Microsoft repos AND mono deb packages from repos laid out in https://www.mono-project.com/ apart from Unity and VS Code. And then you configure VS Code so that it always uses Mono installed in the system (not Unity Editor's own instance???)
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Is there anything inherently wrong with .net applications for self-hosting? (especially in terms of privacy)
4- Any user-side telemetry would be in the MS .Net framework, which is not used when you selfhost as .net based stuff like Jellyfin use Mono, which is fully open-source and independent (https://www.mono-project.com/)
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Mono: A Simple UI/Web/Desktop/Mobile Framework Written in Nim
Did they intentionally name it after a widely used, well known programming framework[1], or did they want to guarantee, I dunno, that they will fly way, way under the radar? I thought it was bad form to name a new programming language 'Cedar', but at least the other Cedar isn't actively developed, unlike the other Mono.
[1] https://www.mono-project.com/ for the few of you who didn't know.
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How do I get the target framework assemblies for version 4.6.2 (Or any version) on Linux?
.NET 4.8.1 and earlier do not install on Linux. Unless you want to play around with Mono (your mileage may vary): https://www.mono-project.com/
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Java 21 will introduce Unnamed Classes and Instance Main Methods
They have deceived you. https://www.mono-project.com/ I seriously don't know how well wine can deal with newer .NET winforms
- Ich werde niemals auf Proprietäre r Basis software entwickeln
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never ending
It also gained a lot of more popularity and success after the release of the open source implementation of it called Mono.
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Help with using Mono with CMake
Hey, I'm working on a C++ game engine in VS Code and wanted to add C# scripting, so I'm trying to install Mono. I already got SDL2 working with CMake, but I'm having trouble setting up Mono because it doesn't seem to have any out of the box CMake support.
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What do you guys think about this? Microsoft is experimenting with a Windows gaming handheld mode for the Steam Deck.
Microsoft already has universal cross flatform low level spyware as C# and .NET (which is used by tons of even native linux games, especially made with Unity), mono is sponsored by Microsoft and has telemetry. Wine also uses mono.
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An interesting title
And then installs proprietary steam, spotify, vscode and develops on C# for linux with telemetry even in mono runtime...
rayon
- Rayon: Data-race free parallelization of sequential computations in Rust
- Too Dangerous for C++
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Which application/problem would you choose for presenting Rust to newcomers in 1h30min?
Do some operations with .iter() then later use rayon to parallelize. So you can show how easy is to add a dependency and how easy is to parallelize.
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What Are The Rust Crates You Use In Almost Every Project That They Are Practically An Extension of The Standard Library?
rayon: Async CPU runtime for parallelism.
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Moving from Typescript and Langchain to Rust and Loops
In the quest for more efficient solutions, the ONNX runtime emerged as a beacon of performance. The decision to transition from Typescript to Rust was an unconventional yet pivotal one. Driven by Rust's robust parallel processing capabilities using Rayon and seamless integration with ONNX through the ort crate, Repo-Query unlocked a realm of unparalleled efficiency. The result? A transformation from sluggish processing to, I have to say it, blazing-fast performance.
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AreWeMegafactoryYet? I just breached simulating 1M buildings @ 60 fps (If I'm not recording, Ryzen 7 1700X 8 Core)
With a lot of rayon, blood, sweat and tears I finally managed to simulate a million buildings at 60fps :) Feel free to AMA, game is Combine And Conquer
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The Rust I Wanted Had No Future
(see https://github.com/rayon-rs/rayon/tree/master/src/iter/plumbing)
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Parallel event iterator?
I did some very basic testing with this crate : https://crates.io/crates/rayon and it seems to work :
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General Recommendations: Should I Use Tree-sitter as the AST for the LSP I am developing?
Sequentially, generating tree-sitter AST for each file and querying for the links of each file takes around 2.3 seconds. However, I randomly remembered this crate rayon, and I decided to test it. It ended up improving the performance (just by changing 2 lines of code) to 200-300ms by parallelizing the iterators and tree-sitter queries. MAJOR.
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python to rust migration
Now if you really want to use Rust, you can rewrite only the part that are slowing down your consumer. It's easy by using Py03 and maturin. Maybe also rayon to parallelize.
What are some alternatives?
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RxRust - The Reactive Extensions for the Rust Programming Language
ASP.NET Boilerplate - ASP.NET Boilerplate - Web Application Framework
rust-numpy - PyO3-based Rust bindings of the NumPy C-API
squoosh - Make images smaller using best-in-class codecs, right in the browser.
tokio-rayon - Mix async code with CPU-heavy thread pools using Tokio + Rayon
CoreFX - This repo is used for servicing PR's for .NET Core 2.1 and 3.1. Please visit us at https://github.com/dotnet/runtime
coroutine-rs - Coroutine Library in Rust