mold
tonic
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mold | tonic | |
---|---|---|
179 | 48 | |
13,302 | 8,966 | |
- | 3.5% | |
9.7 | 8.6 | |
4 days ago | 4 days ago | |
C++ | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mold
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I reduced (incremental) Rust compile times by up to 40%
I think this is unlikely to gain traction. I say that no to discourage you, just to explain.
- The community has an instinctive distrust of closed source or a compiler from an untrusted source. If you’re familiar with the Trusting Trust attack you’ll understand why.
- Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People aren’t used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You don’t even have to modify your compiler, just need to point to his linker. He’s even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.
- It’s not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.
- But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. You’d have to spend all your time rebasing.
Again I’m not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.
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Mold Course
I initially thought this would be about the mold linker (https://github.com/rui314/mold)
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Monetizing Developer Tools
I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...
Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016
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mold 2.1.0 - rui314/mold
Loongson's LoongArch CPU has been supported. (03b1a1c)
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Mold 2.0.0
I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057
From the report to the fix in less than two days.
I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.
- Mold 2.0 released - MIT license
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Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
- Design and Implementation of the Mold Linker
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Apple's new library format combines the best of dynamic and static
> Mold did it first, though: https://github.com/rui314/mold
Before LLD?
tonic
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Roll your own auth with Rust and Protobuf
Use tonic-build directly from Rust.
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How to limit different concurrency number by service on Tonic?
} // Omit the remaining code and refer to the example in Tonic: https://github.com/hyperium/tonic/blob/master/examples/src/multiplex/server.rs ```
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Ideas/Suggestions around setting up a data pipeline from scratch
If I’m not misunderstanding, you could both decode the gRPC protobuf AND write to delta lake in Rust. Tonic, Delta-rs.
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Throughput doesn't increase with cores/threads count
Original post: https://github.com/hyperium/tonic/issues/1405. Cross-post here in case the problem is not specific to tonic.
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Getting started with gRPC in Rust
Tonic
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libp2p alternate
Just to double check Is this the correct repo?
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Spaceman: A gRPC client from another world. Comes both as a CLI and as a GUI built with Tauri and Yew.rs
Wasm isn't involved much actually. Basically, the frontend asks the backend to perform a gRPC call on its behalf using Tauri events. They are like named channels on which you can send any serde-compatible value. But the backend is a normal Rust program so there are no constraints there. I use prost-reflect to encode/decode Protobuf messages according to Protobuf descriptors loaded at runtime and make the actual requests using tonic from the tokio ecosystem. prost-reflect is necessary because, normally, tonic expects the Protobuf descriptor to be known at compile time so it can make some code generation behind the scenes.
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Is there something like Feathersjs for Rust?
You could have a look at gRPC i.e. https://github.com/hyperium/tonic
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Tower - middleware or interceptor
Looking at this example code: https://github.com/hyperium/tonic/blob/master/examples/src/tower/server.rs
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Keyword Generics Progress Report: February 2023 | Inside Rust Blog
The remaining gap is remote actors, since you still need some kind of serialization between them, and take your pick of standards for that one such as gRPC using Tonic.
What are some alternatives?
zld - A faster version of Apple's linker
actix-web - Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust.
wasmtime - A fast and secure runtime for WebAssembly
grpc-rust - Rust implementation of gRPC
osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
tarpc - An RPC framework for Rust with a focus on ease of use.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
axum - Ergonomic and modular web framework built with Tokio, Tower, and Hyper
chibicc - A small C compiler
prost - PROST! a Protocol Buffers implementation for the Rust Language
sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.
rust-prometheus - Prometheus instrumentation library for Rust applications