mold VS tauri

Compare mold vs tauri and see what are their differences.

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mold tauri
179 470
13,340 77,588
- 1.4%
9.7 9.8
1 day ago 1 day ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mold

Posts with mentions or reviews of mold. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-25.
  • I reduced (incremental) Rust compile times by up to 40%
    1 project | news.ycombinator.com | 19 Mar 2024
    I think this is unlikely to gain traction. I say that no to discourage you, just to explain.

    - The community has an instinctive distrust of closed source or a compiler from an untrusted source. If you’re familiar with the Trusting Trust attack you’ll understand why.

    - Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People aren’t used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You don’t even have to modify your compiler, just need to point to his linker. He’s even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.

    - It’s not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.

    - But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. You’d have to spend all your time rebasing.

    Again I’m not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.

  • Mold Course
    1 project | news.ycombinator.com | 6 Dec 2023
    I initially thought this would be about the mold linker (https://github.com/rui314/mold)
  • Monetizing Developer Tools
    3 projects | news.ycombinator.com | 25 Aug 2023
    I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...

    Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016

  • mold 2.1.0 - rui314/mold
    1 project | /r/linux | 15 Aug 2023
    Loongson's LoongArch CPU has been supported. (03b1a1c)
  • Mold 2.0.0
    1 project | /r/hypeurls | 29 Jul 2023
    4 projects | news.ycombinator.com | 26 Jul 2023
    I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057

    From the report to the fix in less than two days.

    I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.

  • Mold 2.0 released - MIT license
    1 project | /r/cpp | 28 Jul 2023
  • Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
    1 project | /r/cpp | 28 Jun 2023
    What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
  • Design and Implementation of the Mold Linker
    1 project | news.ycombinator.com | 8 Jun 2023
  • Apple's new library format combines the best of dynamic and static
    2 projects | news.ycombinator.com | 7 Jun 2023
    > Mold did it first, though: https://github.com/rui314/mold

    Before LLD?

tauri

Posts with mentions or reviews of tauri. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-05-01.
  • Ask HN: Best stack for building a desktop app?
    5 projects | news.ycombinator.com | 1 May 2024
  • Tauri CRUD Boilerplate
    2 projects | dev.to | 10 Apr 2024
    Hi, dear Tauri! Long time no see. I published my first post, Developing a Desktop Application via Rust and NextJS. The Tauri Way almost a year ago. Since then, Tauri has become stronger. I'm happy about that! And now, I am very pleased to make a useful contribution to the Tauri community. As a full-stack developer, I frequently face situations where I need to start a DB-based UI project as fast as possible. It's stressful if I need to start the project from 100% scratch. I prefer to keep some boilerplates on hand, which will save me time and nerves and will be the subject of this article.
  • Show HN: Floro – Visual Version Control for static assets and strings
    4 projects | news.ycombinator.com | 2 Apr 2024
    Hey Thanks!

    Just electron & vite. I might actually migrate off electron, Tauri (https://tauri.app/) seems to be getting more stable and it's gotten great reviews.

    I think this is the boilerplate I used though https://github.com/cawa-93/vite-electron-builder.

  • 3D and 2D: Testing out my cross-platform graphics engine
    17 projects | news.ycombinator.com | 2 Apr 2024
    Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.

    To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.

    IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.

    On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?

    [0]: https://github.com/WebAssembly/component-model/blob/main/des...

    [1]: https://github.com/WebAssembly/component-model/blob/main/des...

    [2]: https://tauri.app/

  • Interview with Colin Lienard, Founder of GitLight
    2 projects | dev.to | 1 Apr 2024
    Welcome to the 2nd episode of our series “Building with Tauri”, where we chat with developers who build amazing projects and products using Tauri.
  • Building W-9 Crafter
    4 projects | dev.to | 28 Mar 2024
    Tauri seemed like the "thing" I should switch to because everybody loves Rust (heh), and because it ships significantly smaller apps.
  • Tauri + React + ShadcnUI
    2 projects | dev.to | 26 Mar 2024
    First of all, I will be using npm as my package manager but feel free to use whatever you prefer. Find more info here.
  • Slint 1.5: Embracing Android, Improving Live-Preview, and Pythonic Slint
    1 project | news.ycombinator.com | 15 Mar 2024
  • Shoes makes building little graphical programs for Mac, Windows, Linux simple
    13 projects | news.ycombinator.com | 23 Feb 2024
  • Tauri - Rust, Js and Native Apps
    2 projects | dev.to | 12 Feb 2024
    Today I'm talking about Tauri! Do you know all the various tools that allow you to develop native applications starting from web languages? They often need an intermediate compilation, in the middle of which you end up encountering various problems not always transparent and directly solvable with a language mostly detached from native development. On the other hand, there's still the ease of developing attractive and easily usable interfaces, which are more difficult to develop with low level languages.

What are some alternatives?

When comparing mold and tauri you can also consider the following projects:

zld - A faster version of Apple's linker

Wails - Create beautiful applications using Go

wasmtime - A fast and secure runtime for WebAssembly

neutralinojs - Portable and lightweight cross-platform desktop application development framework

osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)

dioxus - Fullstack GUI library for web, desktop, mobile, and more.

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

chibicc - A small C compiler

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

iced - A cross-platform GUI library for Rust, inspired by Elm