model-view-projection
microui
model-view-projection | microui | |
---|---|---|
2 | 13 | |
5 | 3,115 | |
- | - | |
1.5 | 0.0 | |
about 1 year ago | 5 months ago | |
C | C | |
MIT License | MIT License |
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model-view-projection
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I Added GitHub Copilot to My Toolbelt
> Copilot is a horrible crutch. I will never use it, because I know how to read the documentation/source and write my own code.
I think it depends on how you use it. I never let Copilot make design decisions, because it kind of sucks at that, and it that carries a lot of risk of wasting more time than it saves in the long run.
But there are some tasks that I think it's well suited for. In a recent commit[1] to one of my side projects, I swapped out one graphics library for another, which involved replacing a lot of library calls and would have been very tedious to write by hand. I turned Copilot on for this, and after I did a couple substitutions by hand it was able to do most of the work and was easily a net positive.
For my own usage, I keep copilot off in my text editors, and opt to flip it on with a keybinding if and when I have a tedious task that I think it would be good for.
[1] https://github.com/jpe90/model-view-projection/commit/1ed4fb...
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Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
I used Nuklear for a little demo project I put together to wrap my head around matrix transforms in graphics programming. It's very easy to use and pleasant to work with!
https://github.com/jpe90/model-view-projection
microui
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Immediate Mode GUI Programming
There is also microui, which I like[0].
Which I forked to work with SDL2[1], no guarantees. It's fun to hack on.
[0]https://github.com/rxi/microui
[1]https://github.com/kennethrapp/microui
- MicroUI: Tiny immediate-mode UI library
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What should I use to make GUI with SDL
Otherwise, https://github.com/rxi/microui is small enough that you can hack around. Look at the issue though, there's a bit of unaligned access there.
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ImGui or text rendering libraries
For GUI, there are lots, most well-known of course being Dear Imgui, for which people have made auto-generated C bindings. Another mature but a lot simpler option is Nuklear, as others have mentioned. Even more minimalistic (it's just 1KLOC) is microui. There are a lot more, just google "imgui library c".
- A lightweight, simple, fast, feature-filled, text editor written in C, and Lua
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Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
The price for the 'lightest' UI toolkit probably goes to microui:
https://github.com/rxi/microui
Just around 1100 lines of C code.
You need to bring your own renderer, but that's the same for Nuklear or Dear ImGui.
I wrote a WASM wrapper for the microui demo too:
https://floooh.github.io/sokol-html5/sgl-microui-sapp.html
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I made a shortlist of good libraries for my GUI C project and I want your thoughts and comments.
Good C library list: https://en.cppreference.com/w/c/links/libs https://github.com/Immediate-Mode-UI/Nuklear + C89, no dependencies, public license. 5/5 https://www.tecgraf.puc-rio.br/iup/ + good tutorial and wiki guides 5/5 https://libsdl.org/ + infinite possibilities - whole library for making games, forums, wiki - complicated, not many C tutorials, need to manage game states... 4/5 https://github.com/lvgl/lvgl + good docs - for embedded systems 4/5 https://github.com/ocornut/imgui + Popular, inspired Nuklear - for C++ 3/5 https://docs.enlightenment.org/api/imlib2/html/ + very efficient, used in Conky - uses X so only for Linux, just for displaying images and text and stuff 2/5 https://github.com/rxi/microui + simple, small - you need to handle your own drawing 2/5 GTK+ - no
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I haven't been using Linux that much yet, but because of my experience with Xfce, and because others don't seem to enjoy desktop environments on Linux too much, I want to create my own.
Really? Here's a minimal UI with I believe less LOC than Suckless DWM. It's not a full DE, but I imagine you could probably turn it into one without adding that much more code.
- Best way to write a cross-platform graphical program in C while using only bare minimum third-party libraries?
- resources for making a gui library
What are some alternatives?
dear_bindings - C header (and language binding metadata) generator for Dear ImGui
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
nuklear - A single-header ANSI C immediate mode cross-platform GUI library
sokol - minimal cross-platform standalone C headers
raylib - A simple and easy-to-use library to enjoy videogames programming
nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.
miniaudio - Audio playback and capture library written in C, in a single source file.
pixeltoaster - PixelToaster is a framebuffer library for C++
nanogui - Minimalistic C++/Python GUI library for OpenGL, GLES2/3, Metal, and WebAssembly/WebGL
minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in
lvgl - Embedded graphics library to create beautiful UIs for any MCU, MPU and display type.
nuklear