model-synthesis VS gbs-control

Compare model-synthesis vs gbs-control and see what are their differences.

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model-synthesis gbs-control
4 50
143 752
- -
3.1 4.8
2 months ago 6 days ago
C++ C
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

model-synthesis

Posts with mentions or reviews of model-synthesis. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-21.
  • City Generation with WFC
    1 project | /r/proceduralgeneration | 1 Apr 2023
    WFC is based on my work on Model Synthesis. I consider how to create fully connected (navigable) road networks in my 2011 TVCG paper. Here is an example of a generated road network from that paper.
  • Ask HN: What weird technical scene are you fond/part of?
    25 projects | news.ycombinator.com | 21 Nov 2022
    https://www.youtube.com/watch?v=Dfc-DQorohc

    Craig Reynolds said the name "Boids" was inspired by The Producers Concierge scene, so that's how you should pronounce it:

    Boids. Dirty, disgusting, filthy, lice ridden Boids. Boids. You get my drift?

    https://www.youtube.com/watch?v=aL6mTMShVyk

    The other really cool rabbit hole to explore for generating tiles and even arbitrary graph based content (I'm sold: hexagons are the bestagons!) is "Wave Function Collapse", which doesn't actually have anything to do with quantum mechanics (it just sounds cool), but is actually a kind of constraint solver related to sudoku solvers.

    https://escholarship.org/content/qt3rm1w0mn/qt3rm1w0mn_noSpl...

    Maxim Gumin's work: https://github.com/mxgmn/WaveFunctionCollapse

    Paul Merrell's work:

    https://paulmerrell.org/model-synthesis/

    https://paulmerrell.org/research/

    Oskar Stålberg's work:

    https://twitter.com/OskSta/status/784847588893814785

    https://oskarstalberg.com/game/wave/wave.html

    There's a way to define cellular automata rules by giving examples of the before and after patterns, and WFC is kind of like a statistical constraint solving version of that.

    So it's really easy for artists to define rules just by drawing! Not even requiring any visual programming, but you can layer visual programming on top of it.

    That's something that Alexander Repenning's "AgentSheets" supported (among other stuff): you could define cellular automata rules by before-and-after examples, wildcards and variables, and attach additional conditions and actions with a visual programming language.

    AgentSheets and other cool systems are described in this classic paper: “A Taxonomy of Simulation Software: A work in progress” from Learning Technology Review by Kurt Schmucker at Apple. It covered many of my favorite systems.

    http://donhopkins.com/home/documents/taxonomy.pdf

    Chaim Gingold wrote a comprehensive "Gadget Background Survey" at HARC, which includes AgentSheets, Alan Kay's favorites: Rockey’s Boots and Robot Odyssey, and Chaim's amazing SimCity Reverse Diagrams and lots of great stuff I’d never seen before:

    http://chaim.io/download/Gingold%20(2017)%20Gadget%20(1)%20S...

    Chaim Gingold has analyzed the SimCity (classic) code and visually documented how it works, in his beautiful "SimCity Reverse Diagrams":

    >SimCity reverse diagrams: Chaim Gingold (2016).

    >These reverse diagrams map and translate the rules of a complex simulation program into a form that is more easily digested, embedded, disseminated, and and discussed (Latour 1986).

    >The technique is inspired by the game designer Stone Librande’s one page game design documents (Librande 2010). If we merge the reverse diagram with an interactive approach—e.g. Bret Victor’s Nile Visualization (Victor 2013), such diagrams could be used generatively, to describe programs, and interactively, to allow rich introspection and manipulation of software.

    >Latour, Bruno (1986). “Visualization and cognition”. In: Knowledge and Society 6 (1986), pp. 1– 40. Librande, Stone (2010). “One-Page Designs”. Game Developers Conference. 2010. Victor, Bret (2013). “Media for Thinking the Unthinkable”. MIT Media Lab, Apr. 4, 2013.

    https://lively-web.org/users/Dan/uploads/SimCityReverseDiagr...

    Agentsheets: Alexander Repenning (1993–)

    Interacting agents are embedded and interact within

  • Wave Function Collapse
    2 projects | /r/gamedev | 12 Sep 2022
    If we called it Model Synthesis it'd get fewer clicks…
  • Wave Function Collapse library in pure C
    7 projects | news.ycombinator.com | 5 Jan 2022

gbs-control

Posts with mentions or reviews of gbs-control. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-21.
  • Cheapest decent solution to connect/convert amiga 500+ scart signal to hdmi?
    1 project | /r/amiga | 9 Jun 2023
    I built a ESP8266 controlled GBS8200 as main scan converter. https://github.com/ramapcsx2/gbs-control You can get a GBS8200 for about 24$ + shipping and an ESP8266 doesn't cost much. And also it just needs basic solder skills. Not really complicated to build. Then you have a great VGA output. And that you can convert to HDMI with a cheap VGA-HDMI adapter. I personally use an old Eizo 5:4 VGA Monitor because of the aspect ratio but sometimes I do actually connect it to HDMI to record things in OBS.
  • Upscaling ITU BT.656 480i NTSC Video to SVGA 800x600
    1 project | /r/FPGA | 25 May 2023
    Try searching for GBS-CONTROL. You should probably start looking here: https://github.com/ramapcsx2/gbs-control
  • I just got this cruisn usa board from ebay and it seems to be giving an error code and no video. Anyone familiar with this?
    1 project | /r/arcade | 3 May 2023
    Some games also require you to move the sync signal over to the next pin, some games require sync signal to both pins at once. It can take some fiddling for a few games but I've always gotten it working eventually. It could help to also go ahead and upgrade the board with GBS control. I have my Rush setup that way and it's pretty handy being able to adjust the picture wirelessly with my phone.
  • Best N64 to HDMI converter?
    1 project | /r/n64 | 26 Mar 2023
    In my opinion GBS-Control. https://github.com/ramapcsx2/gbs-control
  • Can some one with experience with GBS Control give me a hand? I can’t access the web interface
    1 project | /r/retrogaming | 9 Mar 2023
    Try some of the other URLs after connecting to the local wifi. https://github.com/ramapcsx2/gbs-control/wiki/Software-Setup
  • Just got my GBSControl in! Best picture clarity I've seen out of the Saturn thus far using RGBS cables on a modern flat panel.
    1 project | /r/SegaSaturn | 24 Feb 2023
  • Best/Budget Friendly CGA converter.
    1 project | /r/retrobattlestations | 11 Feb 2023
    Arcade "CGA" isn't real CGA, it's just analog 15 kHz RGB. You'd have to use something like this to convert the CGA from your computer into analog RGB if you want to feed it into one of those GBS-8200 boards. They're not very good unless you modify them anyway. I use an OSSC to convert analog RGB to HDMI, but that's more expensive.
  • I build a GBS-Control to use with my new Saturn. It works great!
    1 project | /r/retrogaming | 28 Dec 2022
    After a bit of research, I almost pre-ordered a RAD2X HDMI cable, but that would likely be around $85 after shipping, and wouldn't get here for a while. Also, it only works with the Saturn, while I was hoping to find a solution that will work with other retro consoles. Luckily, I came across this video by Voultar showing how to build a GBS-Control.
  • Ps1 to pc monitor
    1 project | /r/psx | 22 Nov 2022
    If you know how to wield a soldering iron then a GBS-8200 plus gbs-control firmware does a good job too for a much lower price, but that does get pretty technical.
  • Ask HN: What weird technical scene are you fond/part of?
    25 projects | news.ycombinator.com | 21 Nov 2022
    - Sometimes the web UI won't have 1280x960 checked, even if it's outputting a 960p signal. I don't know if this is connected to the vertical shift bug, or if .

    Again I'd have to dig into the GBS-C source code to find out why mode changing behaves oddly. There will be a lot of learning to do, understand the software state and chip registers and how they correlate to profile settings and input/output behavior. I suppose I could file a bug at https://github.com/ramapcsx2/gbs-control/issues, but somehow I feel reluctant to do so, partly because I didn't fully understand the setup and don't know if many of these bugs wouldn't happen on a VGA CRT, partly just learned helplessness and not knowing if my bug report is detailed enough or will be ignored or attacked, partly because I'd prefer to chat with the developers in Discord/Matrix outside of a higher-stakes formal bug report or a forum I've never posted at before.