mobile-ios
AudioKit
mobile-ios | AudioKit | |
---|---|---|
5 | 9 | |
264 | 10,415 | |
1.9% | 0.7% | |
8.9 | 6.1 | |
3 days ago | 16 days ago | |
Swift | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mobile-ios
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Apple allows applications to track user locations without authorization
>API seems to specifically be for apps created by owners of WiFi hotspots to help users connect to those hotspots.
VPN apps also seem to use it: https://github.com/pia-foss/mobile-ios/blob/4618b55161ec5b8b...
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Mullvad VPN was subject to a search warrant
I'm satisfied with the transparency Mullvad has shown by publishing its 9 audits.[1] I also appreciate how Mullvad releases up-to-date source code for all of its software clients, which I consider a bare minimum for any VPN to even be considered.[2]
Private Internet Access, on the other hand, does not release up-to-date source code for its software clients:
- PIA Android client: latest source release v3.14.0 (Mar 18, 2022) vs. latest Google Play release v3.18.0 (Feb 22, 2023)[3]
- PIA iOS client: latest source release v3.14.0 (Mar 18, 2022) vs. latest App Store release v3.20.0 (Mar 1, 2023)[4]
- PIA desktop client: latest source release v3.3.0 (Feb 23, 2022) / v3.4.1-beta1 (Aug 18, 2022) vs. latest downloadable release v3.3.1 (unknown)[5]
- PIA browser extension: latest source release v3.1.0 (May 31, 2021) vs. latest Chrome Web Store release v3.2.0 (March 8, 2022)[6]
It's not clear to me how much of a say you still have in PIA's operations, but if you have any influence, I kindly ask you to direct them to release the source code of PIA's clients on time, every time a new client version is released. Having open source clients was the PIA's last claim to credibility after PIA was acquired by the former adware/malware distributor Kape Technologies.[7]
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[1] Mullvad's audits: https://mullvad.net/en/blog/tag/audits/
[2] Mullvad's GitHub repos: https://github.com/mullvad
[3] PIA Android client - GitHub: https://play.google.com/store/apps/details?id=com.privateint... / Google Play: https://play.google.com/store/apps/details?id=com.privateint...
[4] PIA iOS client - GitHub: https://github.com/pia-foss/vpn-ios/tags / App Store: https://apps.apple.com/us/app/vpn-by-private-internet-access...
[5] PIA desktop client - GitHub: https://github.com/pia-foss/desktop/releases / PIA website: https://www.privateinternetaccess.com/download/linux-vpn
[6] PIA browser extension - GitHub: https://github.com/pia-foss/extension-chrome/releases / Chrome Web Store: https://chrome.google.com/webstore/detail/private-internet-a...
[7] HN discussion: https://news.ycombinator.com/item?id=21612488
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Any good resources/advice for developing a VPN app ?
No idea but the PIA VPN app for swift is open source. At the very least you can dig through the code here and figure something out
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A curated list of Open Source example iOS apps developed in Swift
PIA VPN - VPN App by Private Internet Access.
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Why Librem Tunnel is Leaving iOS – Purism
Note that the underlying application for Librem Tunnel on iOS ( https://github.com/pia-foss/vpn-ios ) is still on the Apple store and can still be used with the Librem One services ... one simply needs to perform the setup yourself (much like one needs to do for Librem One Mail on Apple).
AudioKit
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Timing animation with music
You should also check out AudioKit. The latest release should have an audio engine completely rewritten purely with Swift iirc.
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Xcode 13: "Add packages" doesn't do anything
I' just installed Xcode 13 and try to run a playground that uses a package (https://github.com/AudioKit/AudioKit). To add it I'm supposd to select "File -> Add Packages...", but when I do this absolutely nothing happens. No window appears, no error message, just nothing. What could be the reason for this?
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I spent the xmas break learning how to make my own plugins
It seems to be the industry standard at least. I have played around with iPlug2 and AudioKit a little bit but not enough to really form an opinion. (iPlug2 is described by the authors as "not production ready" and AudioKit is mac / ios only)
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How to make something like audacity in IOS?
You’re up for a lot of work, but I would start with AudioKit which is an abstraction over AVFoundation.
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A curated list of Open Source example iOS apps developed in Swift
AudioKit - Audio synthesis, processing, and analysis platform for iOS.
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Hey, I have this two way slider, and I am trying to make it change the end and start points of recordings, i have already coded the recording part with AVfoundation
Maybe check out AudioKit, it’s great for audio stuff.
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I want to make a MIDI instrument. Should I learn Swift or would something like HTML5 be easier?
There are open sources synthesizers projects for iOS in swift. I would recommend giving it a look and see if it fits your needs. https://github.com/AudioKit/AudioKit
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Best way to consume CMake based C lib in Swift for iOs/desktop
I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself.
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Ask HN: How to get started with audio programming?
If you are on macOS, AudioKit is a nice simplified layer on top of CoreAudio and CoreMidi: https://github.com/AudioKit/AudioKit
What are some alternatives?
tunnelkit - VPN client library for Apple platforms.
EZAudio - An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations.
passepartout-app - VPN client for Apple platforms.
AudioPlayer - AudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote).
awesome-swift - A collaborative list of awesome Swift libraries and resources. Feel free to contribute!
SwiftySound - SwiftySound is a simple library that lets you play sounds with a single line of code.
reddit-swiftui - A cross-platform Reddit client built in SwiftUI
MusicKit - A framework for composing and transforming music in Swift
iCepa - iOS system-wide VPN based Tor client
Beethoven - :guitar: A maestro of pitch detection.
ios-app - Official IVPN iOS app
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.