Best way to consume CMake based C lib in Swift for iOs/desktop

This page summarizes the projects mentioned and recommended in the original post on /r/swift

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  • sfizz

    SFZ parser and synth c++ library, providing a JACK standalone client

  • Basically I want to use https://github.com/sfztools/sfizz/ for an iOS app and desktop but I'm unsure the best way to achieve this. I guess because there are two architectures, I need to produce some kind of configurable build to produce x86_64 and ARM. I'm unsure how CMake fits into this equation or am I required to produce a CMake project output and then some how link that into my Xcode project?

  • AudioKit

    Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS

  • I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself.

  • WorkOS

    The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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