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Basically I want to use https://github.com/sfztools/sfizz/ for an iOS app and desktop but I'm unsure the best way to achieve this. I guess because there are two architectures, I need to produce some kind of configurable build to produce x86_64 and ARM. I'm unsure how CMake fits into this equation or am I required to produce a CMake project output and then some how link that into my Xcode project?
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I can’t help with that, but I would suggest looking at AudioKit. Even if it doesn’t help you replace that dependency, it might give you pointers for doing it yourself.