mob-attack-tool
midi-qol
mob-attack-tool | midi-qol | |
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3 | 50 | |
6 | - | |
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0.0 | - | |
11 days ago | - | |
JavaScript | ||
GNU General Public License v3.0 only | - |
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mob-attack-tool
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Can anyone help with a macro to change resistances with Warlock Fiendish Resilience trait?
You're welcome! I've actually written a module myself (Mob Attack Tool) which is why writing such macros comes pretty easy to me nowadays. Mind you, I'd never written a single line of javascript before I bought Foundry. :P
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5E Setup Tutorial?
Mob Attack Tool Bit of a shameless plug, but this module of mine implements the DMG's Handling Mobs rules (p. 250), which I happen to use frequently to speed up unwieldy combat encounters. I've added more automation features recently, like ending mob turns and automatically detecting multiattack.
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What's your favourite little known module?
Well, bit of a shameless plug, but I've made a module myself a little while ago. It's called Mob Attack Tool, and as the name suggests, adds support for easily handling mob attacks in the dnd5e system.
midi-qol
- How difficult is it to use MidiQOL outside of DnD5/Is there a more generic automation option?
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Handy 5e Modules List
midi-qol - Midi-qol is a module designed to help automate various parts of your game, specifically rolling attacks/casting spells and applying damage/effects. It has LOTS of configuration options which can be daunting.
- Active Effects and Magic Items
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48 Useful V10-Compatible Modules [5e]
Midi QOL - Unparalleled automation ability. Still useful even without all the automation options; I use it for its merged roll cards, for indicating that enemy tokens are dead, and for expediting rolls to not require a dialog prompt each time. Very complex.
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Is there a way to monitor legendary actions in v10 or a replacement module for dnd5e helpers?
Also, the change log from midi-qol today gives me a little hope something might be coming there: https://gitlab.com/tposney/midi-qol/-/blob/v10/Changelog.md
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Midi-QOL Measured templates breaks my maps
Probably also report the issue: https://gitlab.com/tposney/midi-qol/-/issues
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Skill Checks are not having modifiers applied... (have midi, and dae)
Module which is causing the problem identified. Midi-QOL is the problem. Make sure you thumbs up the issue on https://gitlab.com/tposney/midi-qol/-/issues/973
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Is there a list of macros for DnD 5e that exist somewhere?
MidiQOL - This does most of the automation heavy lifting.
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Anything for the visually impaired
MIDI QOL has hot keys for aspects like advantage/disadvantage and is likely able to be setup in such a way as to reduce the number of button presses required (auto roll attack and damage + a lot of the targeting automation may be something your player finds improves the game's accessibility significantly).
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Better Rolls for 5e needs to be baked into Foundry core going forward
I agree that, as far as I can see, this isn't possible unfortunately. However it seems Midi does offer that under the optional Reactions settings so it seems possible. I would suggest putting in a new Feature request on their Gitlab repo HERE
What are some alternatives?
macros - FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝
FoundryVTT-BetterRolls5e - A module for modifying certain sheet functions on Foundry VTT Character sheets for D&D 5th Edition.
foundry-group-initiative - Module for Foundry VTT that allows you to roll grouped initiative.
Dynamic-Effects-SRD - A compendium pack for SRD items, spells, feats etc configured for use with Dynamic Effects, Midi QoL and About Time
foundryvtt-drag-ruler - A Foundry VTT module that shows a ruler when dragging tokens so you can see how far you've dragged them
Multiattack-5e - Module for FoundryVTT. Streamlines multiattack action.
FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images
midi-srd
foundryvtt-magic-items
foundry-vtt-chatdamagebuttons-beyond20
dnd5e-helpers - Little helpers for little 5e tasks.
combat-utility-belt - Combat Utility Belt module for Foundry Virtual Tabletop