mjai-reviewer
rlcard
mjai-reviewer | rlcard | |
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15 | 5 | |
944 | 2,709 | |
- | 1.8% | |
7.0 | 6.2 | |
2 months ago | 3 months ago | |
Rust | Python | |
Apache License 2.0 | MIT License |
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mjai-reviewer
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How strong is Mortal? Can I rely on it as a source of truth?
There is this website that can analyse your games here. https://mjai.ekyu.moe
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I'm in such an awful funk... help me out
This site is pretty helpful in analyzing your games using an AI mahjong program: https://mjai.ekyu.moe/
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Advice request.
You can use Akochan to review your games. It isn't perfect and it doesn't give you a reason why your choice is not the best like a chess engine.
- Avoiding Death by Tsumo?
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Hardstuck M1 Sandan LF Mahjong Teacher!
There are plenty of things you can do on your own to become a better mahjong player, though. Log review your games with an AI like Mortal or Naga, or with stronger players. There are also a couple of English translated higher level resources for improving your mahjong gameplay, like Uzaku's guide to tile efficiency and WWYD problem books, and Statistical Mahjong Strategy.
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Play This as 7 Pairs or Pon the Dora?
This would be an interesting one to run through Mortal.
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Need some advice on riichi decisions
This is all just what I would do though. If you want a more definitive answer you can throw your game log in to an AI like Mortal or akochan and they'll tell you how strongly they feel about a riichi.
- Games that make you want to quit playing
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I saw some guys stuck on losestrick in the silver room, and were asking for advice on how to improve your game. I'm the same and here's what helped me (more in the comments)
https://mjai.ekyu.moe/ hope this gonna be useful for you
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First gold room I step into in a long time... I can see why mahjong burned me out. Please, no more...
There is a website that can analyse your games and give you what should be discarded based on EV, but its currently under maintenance (https://mjai.ekyu.moe/), if you don't want to wait for it get off maintenance you can just download the program to analyse your games but its not very user friendly: https://github.com/Equim-chan/mjai-reviewer
rlcard
- [P] Looking for RL or rules-based No-Limit Hold 'Em Work
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Self play environments
Hi. I’ve decided to do a project to adapt an rl library to support self-play. This is a project so I can teach myself more about building rl systems. I’ve been considering working with the environment system from rlcard https://github.com/datamllab/rlcard/ but wonder if there are other more widely-used self play environment libraries. Thanks.
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[Project] Making a Poker AI - having trouble with the form of ML to make smart / strong decisions
Can you point me to some active forums for poker bot building? I can only find github repo like https://github.com/datamllab/rlcard, which is mostly reinforcement learning. Whereas SoTA approach like Pluribus is more about game theory.
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8+ Reinforcement Learning Project Ideas
Build a Poker bot with RLCard
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What sort of algorithm should I use ? Incomplete information, card game. (Flowchart for reference)
Probably the easiest way for you to get started is to implement your game on an open source RL framework that has working implementations of some basic CFR variations as well as some other self-play algorithms such as NFSP. OpenSpiel and RLCard are two that I am aware of. Depending on the complexity of your game and how strong your agent needs to play, you might be satisfied with the performance you get using by one of these frameworks.
What are some alternatives?
RiichiBooks - A book on riichi mahjong strategies
gym - A toolkit for developing and comparing reinforcement learning algorithms.
plus-minus-zero - EMA Rank calculator
open_spiel - OpenSpiel is a collection of environments and algorithms for research in general reinforcement learning and search/planning in games.
301-wwyd-translation - Translation of G Uzaku's mahjong book 301 "Established Practice" Which to cut?
Poker - Fully functional Pokerbot that works on PartyPoker, PokerStars and GGPoker, scraping tables with Open-CV (adaptable via gui) or neural network and making decisions based on a genetic algorithm and montecarlo simulation for poker equity calculation. Binaries can be downloaded with this link:
chombot - Discord bot for Riichi Mahjong servers
MonsterHunterPortable3rdHDRemake - Personal fork of a texture upscaling project for PSP's Monster Hunter Portable 3rd
commonjong - An open-source mahjong engine in Java.
shengji - An online version of shengji (a.k.a. tractor) and zhaopengyou (a.k.a. Finding Friends)
chombo-gen - Web service generating images of Japanese (Riichi) Mahjong hands.
new-world-fishing-bot - user friendly python script who is able to catch fish in the game New World