gon
appify
gon | appify | |
---|---|---|
6 | 3 | |
1,454 | 525 | |
- | 1.1% | |
0.0 | 0.0 | |
about 1 year ago | 7 months ago | |
Go | Go | |
MIT License | Apache License 2.0 |
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gon
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Sickcodes/Docker-OS X: Run macOS VM in a Docker
It might be less effort to use something like this: https://gregoryszorc.com/blog/2021/04/14/pure-rust-implement...
Might even be able to modify `gon` to use that instead of Apple's `codesign` and then you'll have notarization too: https://github.com/mitchellh/gon
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A Completely Open-Source Implementation of Apple Code Signing and Notarization
I’ve always used gon ( https://github.com/mitchellh/gon ) for this, which is open source golang, but I don’t think it supports mach-o embedding. I’ll have to try this tool out.
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How do I bundle a Golang executable into a MacOS .app file?
There is no need for some special solution to pack your .app, you need to create .app directories, copy your binary, create Info.plist with metadata about your binary, icon, etc. I did this for a couple of apps and it is simple. It is another thing if you want to sign and notarize the binary, there are other tools for that, like https://github.com/mitchellh/gon.
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Signing app for MacOS is like alien cryptographic language
I use gon to sign and notarize a DMG file. Once you set it up, it's a simple one-line command that will upload the DMG to Apple, await notarization, and give you back a DMG that's ready for distribution.
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The Gates to Hell: Apples Notarizing
My advice from years of notarizing my apps is to make sure you do it at least once per day for each of your apps. If you only notarize once every release (say, every month or so), you are almost guaranteed to encounter some new cryptic error that you've never seen before, either due to some glitch in signing your app or frameworks, or else some server-side error such as new terms & conditions that you are being "encouraged" to agree to. It will take you hours to research and resolve them if they aren't spotted right away.
As others pointed out, https://github.com/mitchellh/gon is a great tool for doing this on your local machine (e.g., with a cron job). In addition, if you are building your app using a GitHub action (which I highly recommend if it is open-source), you can use my https://github.com/hubomatic/hubomat action to package and notarize a release in one shot. The sample/template app does this automatically on every commit as well as once per day: https://github.com/hubomatic/MicroVector/actions.
So when this fails from a scheduled job, you at least know that something has changed on the Apple side and can investigate that right away. And if it fails as a result of a commit, then at least you can start looking at what changes you may have made to your entitlements or code signing settings or embedded frameworks or any of the other million things that can cause it to fail.
appify
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How do I bundle a Golang executable into a MacOS .app file?
I have tried various existing solutions such as https://github.com/machinebox/appify, but they just don't seem to work for me, my Unix Executable runs fine under normal circumstances, but with this tool the .app file just crashes straight away with no console output.
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How can I compile aseprite as a .app on macOS
You can port the project to XCode or use this: https://github.com/machinebox/appify
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A tool for embedding resources in a Windows application (icon, manifest...)
Maybe you can get together with this project (not affiliated). I've used it many times to make Mac installers. I think there's been a few requests to add functionality similar to what your project does.
What are some alternatives?
gow - Missing watch mode for Go commands. Watch Go files and execute a command like "go run" or "go test"
go-winres - Command line tool for adding Windows resources to executable files
corona - Solar2D Game Engine main repository (ex Corona SDK)
darwinkit - Native Mac APIs for Go. Previously known as MacDriver
httptoolkit-desktop - Electron wrapper to build and distribute HTTP Toolkit for the desktop
go-flutter - Flutter on Windows, MacOS and Linux - based on Flutter Embedding, Go and GLFW.
xcnotary - the missing macOS app notarization helper, built with Rust
hiboot - hiboot is a high performance web and cli application framework with dependency injection support
lemur - Repository for the Lemur Certificate Manager
garble - Obfuscate Go builds
swift-corelibs-foundation - The Foundation Project, providing core utilities, internationalization, and OS independence
reva - WebDAV/gRPC/HTTP high performance server to link high level clients to storage backends