gon VS xcnotary

Compare gon vs xcnotary and see what are their differences.

gon

Sign, notarize, and package macOS CLI tools and applications written in any language. Available as both a CLI and a Go library. (by mitchellh)

xcnotary

the missing macOS app notarization helper, built with Rust (by akeru-inc)
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gon xcnotary
6 2
1,454 648
- -
0.0 1.5
6 months ago almost 2 years ago
Go Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

gon

Posts with mentions or reviews of gon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-13.
  • Sickcodes/Docker-OS X: Run macOS VM in a Docker
    3 projects | news.ycombinator.com | 13 Jan 2023
    It might be less effort to use something like this: https://gregoryszorc.com/blog/2021/04/14/pure-rust-implement...

    Might even be able to modify `gon` to use that instead of Apple's `codesign` and then you'll have notarization too: https://github.com/mitchellh/gon

  • A Completely Open-Source Implementation of Apple Code Signing and Notarization
    9 projects | news.ycombinator.com | 8 Aug 2022
    I’ve always used gon ( https://github.com/mitchellh/gon ) for this, which is open source golang, but I don’t think it supports mach-o embedding. I’ll have to try this tool out.
  • How do I bundle a Golang executable into a MacOS .app file?
    2 projects | /r/golang | 22 Jun 2022
    There is no need for some special solution to pack your .app, you need to create .app directories, copy your binary, create Info.plist with metadata about your binary, icon, etc. I did this for a couple of apps and it is simple. It is another thing if you want to sign and notarize the binary, there are other tools for that, like https://github.com/mitchellh/gon.
  • Signing app for MacOS is like alien cryptographic language
    2 projects | /r/electronjs | 11 Jan 2022
    I use gon to sign and notarize a DMG file. Once you set it up, it's a simple one-line command that will upload the DMG to Apple, await notarization, and give you back a DMG that's ready for distribution.
  • The Gates to Hell: Apples Notarizing
    6 projects | news.ycombinator.com | 30 Apr 2021
    My advice from years of notarizing my apps is to make sure you do it at least once per day for each of your apps. If you only notarize once every release (say, every month or so), you are almost guaranteed to encounter some new cryptic error that you've never seen before, either due to some glitch in signing your app or frameworks, or else some server-side error such as new terms & conditions that you are being "encouraged" to agree to. It will take you hours to research and resolve them if they aren't spotted right away.

    As others pointed out, https://github.com/mitchellh/gon is a great tool for doing this on your local machine (e.g., with a cron job). In addition, if you are building your app using a GitHub action (which I highly recommend if it is open-source), you can use my https://github.com/hubomatic/hubomat action to package and notarize a release in one shot. The sample/template app does this automatically on every commit as well as once per day: https://github.com/hubomatic/MicroVector/actions.

    So when this fails from a scheduled job, you at least know that something has changed on the Apple side and can investigate that right away. And if it fails as a result of a commit, then at least you can start looking at what changes you may have made to your entitlements or code signing settings or embedded frameworks or any of the other million things that can cause it to fail.

xcnotary

Posts with mentions or reviews of xcnotary. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-30.
  • [Weekly] What is everybody working on? Share your progress, discoveries, tips and tricks!
    1 project | /r/QtFramework | 6 Aug 2021
    I'm about 50 browser tabs deep into macOS signing. This is a nice video (https://www.youtube.com/watch?v=91sTQ39kkK4) of how many steps you have to take for getting the certificate. I did some of them, and I'm not 100 sure if I clicked on the right things. I found a nice tool that does help with the automatic upload to apple once you have all the necessary thing for it (https://github.com/akeru-inc/xcnotary).
  • The Gates to Hell: Apples Notarizing
    6 projects | news.ycombinator.com | 30 Apr 2021
    The notarization process is super painful, no doubt. I had originally written shell scripts to automate the process for my company, but recently switched to the excellent command line tool 'xcnotary' (https://github.com/akeru-inc/xcnotary). it's available through Homebrew.

What are some alternatives?

When comparing gon and xcnotary you can also consider the following projects:

gow - Missing watch mode for Go commands. Watch Go files and execute a command like "go run" or "go test"

fruity - Rusty bindings for Apple libraries

httptoolkit-desktop - Electron wrapper to build and distribute HTTP Toolkit for the desktop

divvunspell-sdk-swift - A Swift wrapper around DivvunSpell

corona - Solar2D Game Engine main repository (ex Corona SDK)

hubomat - Github actions for running a HubOMatic deploy

realize - Realize is the #1 Golang Task Runner which enhance your workflow by automating the most common tasks and using the best performing Golang live reloading.

MicroVector - Native macOS SVG viewer

lemur - Repository for the Lemur Certificate Manager

dsdump - An improved nm + Objective-C & Swift class-dump

ldid - Link Identity Editor. Put real or fake signatures in a Mach-O.

alacritty - A cross-platform, OpenGL terminal emulator.