miniserde
bevy_egui
miniserde | bevy_egui | |
---|---|---|
4 | 8 | |
726 | 805 | |
- | - | |
7.7 | 8.0 | |
16 days ago | 7 days ago | |
Rust | Rust | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
miniserde
-
Hey Rustaceans! Got a question? Ask here (8/2023)!
It's pretty common to avoid macros as they can seem too magical a lot of the time. And with traits, there's experiments like miniserde which specifically avoid monomorphization overhead. I also see people who want to avoid having lots of dependencies relatively often.
-
venial 0.1 - A lightweight alternative to syn
Right now, the next step would be to try to reimplement miniserde with venial, and publish benchmarks.
- Rust takes a major step forward as Linux's second official language
-
The Serde Rust Framework
The only downside is compile time bloat.
Serde generates heaps and heaps of generic code. This gets optimized away to be very efficient, but it can be quite cumbersome.
Ever tried working on a crate with hundreds or thousands of de/serializable types? Compile times shoot through the roof really quickly.
The maintainer of serde also created `miniserde` [1], which uses dynamic dispatch and can have 4x compile time improvements.
Due to Rusts lack of orphan instances you really depend on a pervasive standard for serializiation which is used by all libraries, so the ecosystem is really locked in to serde by now.
[1] https://github.com/dtolnay/miniserde
bevy_egui
-
Monthly Update #7 from the Development of Digital Extinction a FOSS 3D RTS Made With<Bevy>
I've heard that bevy_egui is good.
-
Hey Rustaceans! Got a question? Ask here (8/2023)!
fwiw, I've had a blast using https://github.com/mvlabat/bevy_egui - you might find it easier as well.
-
Bevy 0.9: data oriented game engine built in Rust
Hi! Can't help but post a link to my plugin here: https://github.com/mvlabat/bevy_egui
Afaik, there are no plans to upstream Egui integration to Bevy, but if anyone needs an immediate mode UI, this plugin does the job (and it already supports Bevy 0.9).
- egui with piston_window, piston
-
How hard will rust be if i am not writing low level code?
It's much more mature than our UI solution (which is bevy_egui exists and is wildly popular). And for things like calculators and todo lists, there's no complex internal logic where you really want the tools that Bevy provides.
-
Fun Notation (guitar tab viewer in Rust and Bevy) v0.5.0 released, added settings for display, audio, generate DAW style notes display for guitar tabs
Oh, forgot to mention, egui is used for most of the gui features via bevy_egui, it's pretty nice, very easy to use (I've been using other immediate gui before).
-
Bevy 0.6
For a GUI, you might consider egui which has an integration for bevy.
-
Godot-like GUI
Bevy engine has also an editor UI plan like godot,but it's just the beginning. There is a Egui integration(bevy_egui) for the Bevy game engine which you can try.
What are some alternatives?
nanoserde - Serialisation library with zero dependencies
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
ComLightInterop - Cross-platform COM interop library for .NET Core 2.1 or newer
kajiya - π‘ Experimental real-time global illumination renderer π¦
serde_v8 - Moved to https://github.com/denoland/deno
matchbox - Painless peer-to-peer WebRTC networking for rust wasm (and native!)
pfr - std::tuple like methods for user defined types without any macro or boilerplate code
MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!
serde - Serialization framework for Rust
bevy-website - The source files for the official Bevy website
sapio - A Bitcoin Programming Language
bevy - A refreshingly simple data-driven game engine built in Rust