miniserde VS bevy_egui

Compare miniserde vs bevy_egui and see what are their differences.

miniserde

Data structure serialization library with several opposite design goals from Serde (by dtolnay)

bevy_egui

This crate provides an Egui integration for the Bevy game engine. πŸ‡ΊπŸ‡¦ Please support the Ukrainian army: https://savelife.in.ua/en/ (by mvlabat)
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miniserde bevy_egui
4 8
726 805
- -
7.7 8.0
16 days ago 7 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

miniserde

Posts with mentions or reviews of miniserde. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-21.
  • Hey Rustaceans! Got a question? Ask here (8/2023)!
    11 projects | /r/rust | 21 Feb 2023
    It's pretty common to avoid macros as they can seem too magical a lot of the time. And with traits, there's experiments like miniserde which specifically avoid monomorphization overhead. I also see people who want to avoid having lots of dependencies relatively often.
  • venial 0.1 - A lightweight alternative to syn
    5 projects | /r/rust | 10 Mar 2022
    Right now, the next step would be to try to reimplement miniserde with venial, and publish benchmarks.
  • Rust takes a major step forward as Linux's second official language
    17 projects | /r/programming | 7 Dec 2021
  • The Serde Rust Framework
    14 projects | news.ycombinator.com | 14 Oct 2021
    The only downside is compile time bloat.

    Serde generates heaps and heaps of generic code. This gets optimized away to be very efficient, but it can be quite cumbersome.

    Ever tried working on a crate with hundreds or thousands of de/serializable types? Compile times shoot through the roof really quickly.

    The maintainer of serde also created `miniserde` [1], which uses dynamic dispatch and can have 4x compile time improvements.

    Due to Rusts lack of orphan instances you really depend on a pervasive standard for serializiation which is used by all libraries, so the ecosystem is really locked in to serde by now.

    [1] https://github.com/dtolnay/miniserde

bevy_egui

Posts with mentions or reviews of bevy_egui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-21.

What are some alternatives?

When comparing miniserde and bevy_egui you can also consider the following projects:

nanoserde - Serialisation library with zero dependencies

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

ComLightInterop - Cross-platform COM interop library for .NET Core 2.1 or newer

kajiya - πŸ’‘ Experimental real-time global illumination renderer πŸ¦€

serde_v8 - Moved to https://github.com/denoland/deno

matchbox - Painless peer-to-peer WebRTC networking for rust wasm (and native!)

pfr - std::tuple like methods for user defined types without any macro or boilerplate code

MuseScore - MuseScore is an open source and free music notation software. For support, contribution, bug reports, visit MuseScore.org. Fork and make pull requests!

serde - Serialization framework for Rust

bevy-website - The source files for the official Bevy website

sapio - A Bitcoin Programming Language

bevy - A refreshingly simple data-driven game engine built in Rust