minifb VS deno-minifb

Compare minifb vs deno-minifb and see what are their differences.

minifb

MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in (by emoon)

deno-minifb

Deno wrapper around minifb, for making a framebuffer you can draw pixels to (by konsumer)
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minifb deno-minifb
10 1
924 11
- -
2.8 1.8
7 months ago over 2 years ago
C Rust
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

minifb

Posts with mentions or reviews of minifb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-12.

deno-minifb

Posts with mentions or reviews of deno-minifb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-10.

What are some alternatives?

When comparing minifb and deno-minifb you can also consider the following projects:

winit - Window handling library in pure Rust

SDL - Simple Directmedia Layer

deno_sdl2 - SDL2 module for Deno

raytracer-exp - A simple raytracer built as an exercise to learn some Rust

deno-canvas - Canvas API for Deno, ported from canvaskit-wasm (Skia).

microui - A tiny immediate-mode UI library

pane - 🖼️ A deno module providing bindings for cross-platform windowing

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

the-ray-tracer-challenge-fsharp - F# implementation of the ray tracer found in The Ray Tracer Challenge by Jamis Buck