miniblink49
greenworks
miniblink49 | greenworks | |
---|---|---|
1 | 11 | |
6,893 | 1,441 | |
- | 0.7% | |
2.0 | 6.9 | |
4 months ago | 29 days ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
miniblink49
-
Ideas how to access / manipulate website out of Excel / VBA
If someone's interested, Pascal / Delphi Project is called WKE4Delphi ( https://github.com/pmcgee69/Wke4Delphi ) and is a wrapper around miniblink49 ( https://github.com/weolar/miniblink49/releases ), if I get the time I want to write a full fledged library for VBA based on it and maybe provide it if interest is high enough and find the time after I've got my work done.
greenworks
-
Progressing achievement stat for Steam?
According to the documentation, greenworks.setStat(name, value) is probably what I'm looking for. The problem is, I'm not sure what to put for the value. From what I can tell (and I could be wrong), it only sets the stat to a specific value, and can't do something like +1 to the stat. If I could set the value to an in game variable that works too, but I don't know what I'd put in for "value" to make that happen. If anyone can tell me how I can make this work, that'd be great. Thanks in advance!
-
The Code
they're also using https://github.com/greenheartgames/greenworks for the steam integration
- I published a WebGL-based RTS game called Furs of Fury on Steam
- That's a great suggestion.tr
-
Creating a game with Electron.
There's already electron based games on steam and they use Greenworks to integrate with the steam API, but as you've already said, it's not very common at all.
- Electron Publishing
-
Has anyone successfully integrate Steam Overlay with Greenworks SDK?
I've been looking at a ton of places and can't find any good answers, so was hoping maybe someone here has made a game with JS and successfully integrated Greenworks SDK to get steam overlay/Achievements working.
-
My game teaches Japanese, and helps train reading speed in a fun way. You Can Kana launches on Steam this summer (link in comments)
You're welcome! On the subject of electron I just remembered I'll be using Greenworks for Steam Achievement hookup.
-
Is JavaScript/PWA legitimate 2D game development?
For Steam integration, Green Heart Games published a Steamworks wrapper for Node.js called Greenworks: https://github.com/greenheartgames/greenworks
-
Using Electron
You may already know about this, but there's an addon for Steam integration, Greenworks.
What are some alternatives?
cefpython - Python bindings for the Chromium Embedded Framework (CEF)
electron-threejs-example - Transparent three.js examples on top of electron
phpdesktop - Develop desktop GUI applications using PHP, HTML5, JavaScript and SQLite
RemotePlayWhatever - Tiny application that lets you force remote play together any game you have in your steam library including non-steam ones.
Wke4Delphi
packager - Customize and package your Electron app with OS-specific bundles (.app, .exe, etc.) via JS or CLI
Electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS
web-to-desktop-framework-comparison - This repository has been made to create an objective comparison of multiple frameworks that allow us to "transform" our web apps to desktop applications.
obs-studio-node - libOBS (OBS Studio) for Node.Js, Electron and similar tools
nw.js - Call all Node.js modules directly from DOM/WebWorker and enable a new way of writing applications with all Web technologies.
electron - :electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS [Moved to: https://github.com/electron/electron]
OS.js - OS.js - JavaScript Web Desktop Platform