mind-ar-js
AR.js
mind-ar-js | AR.js | |
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10 | 6 | |
2,070 | 5,208 | |
- | 1.2% | |
6.2 | 5.3 | |
2 months ago | 4 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
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mind-ar-js
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8thwall pricing is crazy
And actually OP, if all you need is image-tracking you could look into JS-lib-only solutions like this one: https://github.com/hiukim/mind-ar-js
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Source Code Resources to build an AR App
On WebAR MindAr with AFrame is your best choice , javascript again Check the code and demos https://github.com/hiukim/mind-ar-js
- 8th Wall as a company is my enemy #1
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Put together these AR cards for a few artists recently. Pretty happy with how they turned out.
Mind AR. It's awesome and open source. Used it to build my own custom web-based React app on top of it (lively.so).
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using MindAR (JS library) in an automated project and need help for "target images"
I'm working on a project and I need MindAR (link) as the main framework. I wrote some automation on HTML files we deliver to our customers, but as you may know, MindAR requires some sort of compilation on the target images (the compiler is here).
- MindAR – Web-Based AR Image and Face Tracking
- Best options to build WebAR app? (Marker and Markerless)
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Looking for Resources/Tips/Tutorials to Learn how to make AR Face Filters for Thesis
You could try mind-ar https://github.com/hiukim/mind-ar-js it's got face tracking built-in, is browser-based and you can build the 3d stuff with Aframe https://aframe.io/ it's pretty easy if you know HTML/javascript.
- Show HN: I coded a web augmented reality engine with tensorflowJS
AR.js
- I made a 3D menu
- How to create Virtual try on of clothes and then integrate them into a website
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How to WebAR?
If you would like to use A-Frame to make an AR scene/site then check out AR.js (https://github.com/AR-js-org/AR.js). A-Frame's blog also did a 'How to AR' tutorial a few years back that may be helpful as well (https://aframe.io/blog/arjs/).
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Confused, need some answers
My favorite way for something like your need of just image tracking with some effects is usually using AR.js as that’s the cheapest way and no random platform interfering, does require more code than platform based options though.
- Markerless webAR for Android & iOS?
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Your Phone is your key to this safe augmented festival starting tomorrow
Mobile apps are super tough, and I've been there myself. For a quick proof-of-concept, maybe next time you could start with a browser-based implementation using something AR.js
What are some alternatives?
webxr-handtracking - 👐 WebXR hand tracking examples
A-Frame - :a: Web framework for building virtual reality experiences.
enva-xr - WebXR AR occlusion, lighting, interaction and physics with three.js
react-xr - 🤳 VR/AR with react-three-fiber
aframe-extras - Add-ons and helpers for A-Frame VR.
ListBot - ListBot is a Discord Bot which let's you create community lists on each channel.
BeatSaber-Web-Replays - Beat Saber web replay viewer
WebAR-Coloring - The project demonstrates various ways of implementing web AR coloring. The project is open-source and compatible with MindAR.js, AR.js and SimpleAR. Feel free to star and share
aframe-physics-system - Physics system for A-Frame VR, built on CANNON.js.
A-Frame-Component-U2Net - This is A-Frame component that enables web-based U2Net