minart
indigo
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minart
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Indigo: A game engine for functional programmers, in Scala
Can't believe you didn't mention Minart! ;-) (https://github.com/JD557/minart)
The live coding experience is something where I think a lot more work could be done. This paper by Ravi Chugh et al, and a lot of his other work, points to interesting directions to take: https://arxiv.org/pdf/2301.13302.pdf
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Week 6 - Parts 10 & 11: Save/load and leveling up
"The Minartaur's Lair" in Scala with Minart
indigo
- Indigo games get physical, 0.15.0-RC3 released!
- What library to use for creating a game?
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I am curious how many Scala developers on this sub use Scala to make games.
There's a nice community of Scala game developers around Indigo. The dedicated Discord is at https://discord.gg/b5CD47g
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HexTacToe - Simple PoC for Scala.js, Babylon.js & Electron.js interaction
Hey OP did you consider indigo for this project? https://github.com/PurpleKingdomGames/indigo
- Indigo - A game engine for functional programmers.
- Indigo: A game engine for functional programmers, in Scala
- Indigo 0.15.0-RC1 Released
What are some alternatives?
rogue-boi - rogue-like recreational coding project
scala-game-library - Scala library for cross-platform 2D game development
wglt - WebGL Terminal
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
wglt-roguelike-tutorial
tyrian - Elm-inspired Scala UI library.
LED-Display
Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
roguelike-tutorial-2021 - Game made during the "RoguelikeDev Does The Complete Roguelike Tutorial 2021" event