microblog
scratch-www
microblog | scratch-www | |
---|---|---|
220 | 804 | |
4,430 | 1,559 | |
- | 0.6% | |
2.1 | 9.9 | |
13 days ago | 6 days ago | |
Python | JavaScript | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
microblog
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Simple Flask Integration for an Elastic Semantic Search App
In this blog, we're going to address the "on any website" part of a Search Solution. Or at least - propose a starting point for it. There are many great tutorials out there for a deep dive on Flask - one of the best from my colleague Miguel.
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Ask HN: Washed out PHP Dev – What to do next?
- https://blog.miguelgrinberg.com/post/the-flask-mega-tutorial...
- The Flask Mega-Tutorial, Part I: Hello, World
- Deploying python code as a webapp
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Hosting small script
If you'd like to deploy a web app, Flask is your best friend. It's very user friendly and there's a lot of great tutorials online. The only thing you'd need other than Python knowledge is some basic understanding of HTML/CSS and Jinja notation for variables, both of which are pretty intuitive to learn. Good luck!
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Ask HN: How to get back to programming Python?
I can't speak highly enough of Miguel Grinberg's work with Python/Flask (https://blog.miguelgrinberg.com/post/the-flask-mega-tutorial...) and the community he's created around it, for both beginners and advanced folks.
Racing through his mega tutorial was a great refresher for me on the fundamentals, and it's easy to plug in computer vision & related libraries/extensions/packages.
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Structuring scalable flask app
Use miguel grinberg’s tutorial https://blog.miguelgrinberg.com/post/the-flask-mega-tutorial-part-i-hello-world
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Flask blueprints and cyclic dependencies with routes.py files
I got a recommendation (from a few places) to use Miguel Grinberg's microblog series to help me get up to speed on some flask things. I'm on ch 15 with blueprints, and am running into pylint cyclic import errors, both on my app and in the actual project (https://github.com/miguelgrinberg/microblog/tree/v0.15?search=1)
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How to Visualize a Social Network in Python with a Graph Database: Flask + Docker + D3.js
In the project root directory create a folder called static with one subfolder called js and another called css. The js folder will contain all of the needed local JavaScript files while the css folder will contain all the CSS stylesheets. In the js folder create a file called index.js and in the css folder one called style.css. Just leave them empty for now. If you want to find out more about web development with Flask I suggest you try out this tutorial. Your current project structure should like this:
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What Is The Best Tutorial To Pick Up Flask?
https://blog.miguelgrinberg.com/post/the-flask-mega-tutorial-part-i-hello-world is not perfect, but a great start.
scratch-www
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Ask HN: Modern Day Equivalent to HyperCard?
LiveCode is about the closest literal logical successor to HyperCard.
https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1
That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from.
https://scratch.mit.edu
- Scratch is the largest free coding community for kids
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Screen-free coding for children: the xylophone maze
and https://codecombat.com, which has been around for a while now.
I think this paradigm (navigating a character using "move" function invocations) is good but kind of exhausts its usefulness after a while. I question whether my daughter learns coding this way or just is playing a turn based top down platformer. The most code like thing is when you use 'loops' to have characters repeat sequences of moves. I think when kids grok these things these apps become just types of glofiried education flavoured video games. There are a lot of things in kodable for instance that I feel are just basic web games with coding terms slapped on it.
https://scratch.mit.edu/ is more like 'programming' imo, even at the level of the objective -- having a blank canvas to create something. It seems a little advanced for my kids right now though.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
+1 Scratch! My son started with it, then expanded into Roblox/Lua.
Children can download other people's games and experiment there. Scratch also has pre-made art, sounds, music.
https://scratch.mit.edu/
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Ask HN: Platform for kids to learn how to code
Scratch.mit.edu is a highly-recommended place to start [1] https://scratch.mit.edu/
> Scratch is the world’s largest coding community for children and a coding language with a simple visual interface that allows young people to create digital stories, games, and animations. Scratch is designed, developed, and moderated by the Scratch Foundation, a nonprofit organization. [2]
1: https://scratch.mit.edu/
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Eligiendo un computador para desarrollo
https://scratch.mit.edu/ (Scratch version 2)
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i swear to god if i keep seeing projects abt these 4 franchises every single day i'm gonna break someone's kneecaps
Someone who uses scratch.mit.edu (like me)
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How to learn coding without a degree
Now that I think of it, I did start game development on scratch before going right into java (because of minecraft).
- Copii si programarea
- Teen school project
What are some alternatives?
flask-app-tutorial - Project for how to create a flask web application.
Node RED - Low-code programming for event-driven applications
build-a-saas-app-with-flask - Learn how to build a production ready web app with Flask and Docker.
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production
blockly - The web-based visual programming editor.
CS50x-2021 - 🎓 HarvardX: CS50 Introduction to Computer Science (CS50x)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
flasky - Companion code to my O'Reilly book "Flask Web Development", second edition.
processing - Source code for the Processing Core and Development Environment (PDE)
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.