scratch-www VS Godot

Compare scratch-www vs Godot and see what are their differences.

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scratch-www Godot
816 2,769
1,610 93,223
0.3% 1.9%
10.0 10.0
1 day ago 3 days ago
JavaScript C++
GNU Affero General Public License v3.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

scratch-www

Posts with mentions or reviews of scratch-www. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-01-02.
  • How I Got Started in IT: My Journey to Becoming an Apprentice Support Engineer 🚀
    1 project | dev.to | 9 Jan 2025
    I've always been fascinated by the technology. I spent many hors playing video games and the first dive into the world of development was when I had to code a game on Scratch. The excercise looked pretty easy: Create a Tamagotchi-like game. Let me tell you - It wasn't easy at all for someone of a young age! There were many things that I needed to pay attention to: Things I have never heard of before!
  • Integrating AI and Coding in Early STEM Education
    3 projects | dev.to | 2 Jan 2025
    References: Scratch Blockly Google Teachable Machine LEGO Spike Prime
  • Principles of Educational Programming Language Design
    4 projects | news.ycombinator.com | 16 Dec 2024
    I would be surprised if your first program was C++? Specifically, getting a decent C++ toolchain that can produce a meaningful program is not a small thing?

    I'm not sure where I feel about languages made for teaching and whatnot, yet; but I would be remiss if I didn't encourage my kids to use https://scratch.mit.edu/ for their early programming. I remember early computers would boot into a BASIC prompt and I could transcribe some programs to make screensavers and games. LOGO was not uncommon to explore fractals and general path finding ideas.

    Even beyond games and screensavers, MS Access (or any similar offering, FoxPro, as an example) was easily more valuable for learning to program interfaces to data than I'm used to seeing from many lower level offerings. Our industries shunning of interface builders has done more to make it difficult to get kids programming than I think we admit.

  • Ask HN: Platform for 11 year old to create video games?
    38 projects | news.ycombinator.com | 20 Sep 2024
    A good place to start with kids that age is Scratch: https://scratch.mit.edu/
  • Ask HN: Intro to Game Development path for a 12 year old?
    3 projects | news.ycombinator.com | 5 Sep 2024
    I think going straight to Switch would likely be a tall order. I’d start him off with something where he can be successful right away, writing something he can play on his own computer or share with friends easily.

    Scratch[0] is often used to start kids out with programming. He may already use it in school, I know my nephew does, who is around the same age. I made a silly little game in Scratch about a year ago to share with my nephews[1], to try and inspire them a bit. The oldest one quickly went into the code and started tweaking the variables I had set to control things like speed and randomness to make it more chaotic. It’s a good way to learn the concepts of variables, loops, sprites, hit boxes, etc without getting bogged down with the complexity of syntax or a professional game engine. It’s also in the browser, so he can easily share with friends and have them play it, or fork it.

    After that, maybe look to something like Godot[2]. It’s free and open source, so he doesn’t have to worry about licensing and all that nonsense that a 12 year old shouldn’t have to think about. I briefly looked and saw some videos of people running the Godot engine on the Switch, but I don’t know what’s involved in that.

    I wouldn’t get too tied to a console when learning. Rumors of the Switch 2 are floating around, and who knows, that could mean a whole different path. Starting on the computer avoids this problem, and other huddles. Then if he likes the act of game dev and learning those things, he can cross the bridge to whatever the current console is, if that’s the direction he wants to head.

    [0] https://scratch.mit.edu/

    [1] https://scratch.mit.edu/projects/733627274/

    [2] https://godotengine.org/

  • Where Should Visual Programming Go?
    1 project | news.ycombinator.com | 26 Jul 2024
    For anyone interested in working on visual programming professionally, we use it for creation in Rec Room in a system I built called Circuits https://blog.recroom.com/posts/2021/5/03/the-circuits-handbo...

    It has a real place among novice programmers. We even have some experts who use it as a fun alternative to writing text. I don't see visual systems as an effective way to replace everything us experts are doing but they've gotten a ton of mileage in the jr. and learning domain. Scratch (https://scratch.mit.edu/) being another obvious example.

    See the email in my profile if you are interested in roles and I'll see if we can find something that fits.

  • Low-code drag-and-drop tool for building RESTful APIs with in minutes.
    11 projects | dev.to | 4 Jul 2024
    After some days, my sister, who was in class 2 then, came to me and showed me the first program she wrote. It was not a code-based program but a visual program using software called Scratch 3.0. It is similar to NODE-RED but with a different approach, focusing more on programming than wiring together hardware devices. It contains all the node blocks needed to build a simple program without any coding knowledge and is very user-friendly for children new to computer programming.
  • The Forth Deck mini: a portable Forth computer with a discrete CPU
    6 projects | news.ycombinator.com | 26 Jun 2024
  • HyperCard Simulator
    6 projects | news.ycombinator.com | 25 Jun 2024
  • Ask HN: Modern Day Equivalent to HyperCard?
    9 projects | news.ycombinator.com | 1 May 2024
    LiveCode is about the closest literal logical successor to HyperCard.

    https://en.wikipedia.org/wiki/LiveCode?wprov=sfti1

    That said, I think Scratch is a better learning environment these days and you can develop workable apps in the style of HyperCard. There are plenty of tutorials, documentation, and examples to work from.

    https://scratch.mit.edu

Godot

Posts with mentions or reviews of Godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2025-01-02.

What are some alternatives?

When comparing scratch-www and Godot you can also consider the following projects:

GDevelop - 🎮 Open-source, cross-platform 2D/3D/multiplayer game engine designed for everyone.

Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.

blockly - The web-based visual programming editor.

bevy - A refreshingly simple data-driven game engine built in Rust

stencyl-engine - Create Flash, HTML5, iOS, Android, and desktop games with no code with Stencyl. This is the source to Stencyl's Haxe-based engine.

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

processing - Source code for the Processing Core and Development Environment (PDE)

flame - A Flutter based game engine.

curriculum - The open curriculum for learning web development

Torque3D - MIT Licensed Open Source version of Torque 3D from GarageGames

Node RED - Low-code programming for event-driven applications

SaaSHub - Software Alternatives and Reviews
SaaSHub helps you find the best software and product alternatives
www.saashub.com
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