mgcb-msbuilder
Replace .mgcb files with MSBuild properties in your MonoGame project (by seclerp)
Monofoxe
Foxes made Monogame easy. (by Martenfur)
mgcb-msbuilder | Monofoxe | |
---|---|---|
1 | 2 | |
3 | 385 | |
- | - | |
4.1 | 6.9 | |
about 2 years ago | about 2 months ago | |
C# | C# | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mgcb-msbuilder
Posts with mentions or reviews of mgcb-msbuilder.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Experimental MSBuild task that allows you to declare MGCB build entries inside .csproj project file
Would like to hear your feedback, the source code and installing instructions if you like to test it are in the repo.
Monofoxe
Posts with mentions or reviews of Monofoxe.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-26.
- Why is there a lack of cool repos?
-
PSA for people that want to move to Unity after the recent announcement
There's also a Monogame-based framework called Monofoxe that draws ideas from GameMaker's ways of doing things.
What are some alternatives?
When comparing mgcb-msbuilder and Monofoxe you can also consider the following projects:
CSemVer.GitBuild - Automated Constrained Semantic Versioning for Git repos
SadConsole - A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!