message-io
lunatic
message-io | lunatic | |
---|---|---|
15 | 86 | |
1,036 | 4,533 | |
- | 0.3% | |
5.8 | 5.7 | |
3 months ago | about 2 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
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message-io
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Looking for help deciding which library to use for networking
message-io: a networking library meant to be very simple, built on mio.
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Crate to build network packets over UDP
Another one I know about, but have not looked into yet, is message-io.
- Is there a proper websockets server framework in Rust?
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Netty-rs - small rust library to easily write server/client networking protocols at application level
I'm working in a transport network library that possible fits as a building block for yours and solves the problem of using different underlying transports: message-io
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Announcing message-io 0.12 - an event-driven message library to build network applications easy and fast. Now with zero-copy write/read messages. Performance close to using native OS socket with all the facilities the library offers.
Here is benchmarks
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Someone built a chat backend with Rust for a production website?
I think https://github.com/lemunozm/message-io can be a good candidate.
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message-io: an event-driven message library to build network applications easy and fast. Now with WebSocket support
The idea behind message-io is not to populate a current transport with a lot of options/profiles/modifications... this obfuscates the default way of working with it. Instead, if you want to build some behaviour on top of it, it is as easy as making an adapter! Following this pattern, you can split the way of using the library from the behaviour of the transport, keeping the things simple.
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termchat: Terminal chat application on LAN with file transfer and ASCII webcam video streaming support. Built on top of tui-rs and message-io crates
The initial purpose was to show the capabilities of https://github.com/lemunozm/message-io Nevertheless, Termchat is growing and needs to polish some of its features. At this point it is not for real-world use but I hope to reach this target.
lunatic
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Spinkube: Running WASM in Kubernetes
This reminds me of Lunatic [1], an Erlang-inspired runtime for WebAssembly. Unfortunately it seems like development stalled some months ago.
[1] https://lunatic.solutions/
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Spin 2.0 – open-source tool for building and running WASM apps
you can check out https://github.com/lunatic-solutions/lunatic for that
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Flawless – Durable execution engine for Rust
Very cool, and the approach demonstrated might be of interest to a similar problem we have in Ambient (our WASM game runtime that has competing processes that may need to retry interactions.)
That being said - what’s the relation to Lunatic [0]? Are you still working on Lunatic? Is this a side project? Or is it something completely separate?
[0]: https://lunatic.solutions/
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Async Rust Is A Bad Language
Curious too. I follow Lunatic [0] as a candidate for future use, and also wasmCloud [1].
[0] https://lunatic.solutions/
[1] https://wasmcloud.com
- Write Elixir NIFs in Rust
- A WASI VM?
- how can I add dynamic loading to do "plugins" for my Rust app?
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Wasix, the Superset of WASI Supporting Threads, Processes and Sockets
Check out Lunatic https://lunatic.solutions/
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Elixir and Rust is a good mix
There's a couple of Rust libs and frameworks inspired on Erlang in 'best of both worlds' attempts, such as https://lunatic.solutions
I found others like Lunatic before, but cannot remember right now.
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Anything close beam/otp for other languages?
There is a really good initiative called Lunatic : https://lunatic.solutions/
What are some alternatives?
MIO - Metal I/O library for Rust.
spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.
Netty - Netty project - an event-driven asynchronous network application framework
hyperscan - High-performance regular expression matching library
tungstenite-rs - Lightweight stream-based WebSocket implementation for Rust.
actix - Actor framework for Rust.
laminar - A simple semi-reliable UDP protocol for multiplayer games
wit-bindgen - A language binding generator for WebAssembly interface types
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
wasmCloud - wasmCloud allows for simple, secure, distributed application development using WebAssembly components and capability providers.
criterion.rs - Statistics-driven benchmarking library for Rust
bastion - Highly-available Distributed Fault-tolerant Runtime