meow
ink
Our great sponsors
meow | ink | |
---|---|---|
4 | 164 | |
3,493 | 3,889 | |
- | 1.3% | |
7.0 | 0.0 | |
about 1 month ago | about 1 month ago | |
JavaScript | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
meow
-
Building Reactive CLIs with Ink - React CLI library
As you can see, cli.tsx also looks pretty similar to React's root file, but, it has something more to offer using meow library. meow is a popular library that helps you build nice CLI applications gives you access to create usage docs and handles args and flags.
- Ink: React for interactive command-line apps
-
How To Build a CLI With Node.js and React
You will notice that it is using meow to read the command and flags. Afterward, it passes the flags to the ui component and renders it. meow is a helper library to parse arguments. The text passed to meow() is the help text shown when you call create-micro-service --help.
-
Getting started with React Ink
Here the App component is being imported using a special importJSX command. Meow is a library that allows us to make interactive CLIs. Here look at the render statement. A React element is being created where the App Element is passed as the first argument (ie the JSX part of the element) and then cli.flags is an arrow of props that will be passed into the element. This is where the name prop is coming from!!!
ink
-
Ink for Game Design
What does this have to do with Inkle's Ink? Well, Ink is a form of engine-agnostic game data creation. At heart, Ink is a narrative scripting language but because it was conceived as middleware, it can be used by many game development stacks. The primary integration is Unity which supports many platforms on its own but Ink scripts can also be run in the browser, Defold, Godot, Unreal and more. You can write Ink once, test it using Inky or Inklecate and deploy it using your desired framework. I can personally attest to running the same Ink script in the browser with ink.js and in the Defold, Godot and Unity game engines.
-
A simple MUD server in Python which can be run on a Raspberry Pi
That's awesome, thanks!
I am aware of Inform 7, I think it is awesome. A few months ago I made a quick demo using Inklescript[1], which I found simpler and more suitable to my project (a Star Trek adventure). Inform 7 remains something I wish to explore in the future when I need something more complex.
Thanks! ;)
---
[1] https://www.inklestudios.com/ink/
-
About Text based games,basically
As others have said, Twine is really a great starting point for text or choice-based games. If you'd like to get into the weeds a little more, I'd also shout out Ink, which is incredibly flexible and really fun imo, altho it def requires a bit more coding experience.
- How to start making video games?
- Text adventure ported to social media
- Free websites for writing branching plot lines?
-
Any other devs that have / are making choose your own adventures?
On the technology side, you might want to check out Inkle: https://www.inklestudios.com/ink/
-
How to get into narrative design with no coding/programming experience?
Start writing in ink or twine.
-
Narrative Game Design
Otherwise, Inkle is also quite good. (and people have made players for it in Unreal and Unity, so it's not hard to attach to existing game projects.) I don't think it has the nifty visual flowchart though, if that's a piece you care about.
-
Are there any tools for designing the story of a dating sim?
I really like Ink. The developers made tons of games with it like the Sorcery! series, so it has a good foundation, and it's quite easy to write and organize, more than twine in my opinion.
What are some alternatives?
yargs - yargs the modern, pirate-themed successor to optimist.
YarnSpinner - Yarn Spinner is a tool for building interactive dialogue in games!
Inquirer.js - A collection of common interactive command line user interfaces.
RenPy - The Ren'Py Visual Novel Engine
minimist - parse argument options
UnrealInk - Integration of the Ink language into Unreal 4 (https://github.com/inkle/ink)
ascii-charts - Ansi charts for nodejs
dialogic - 💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
cli-table - Pretty unicode tables for the CLI with Node.JS
twinejs - Twine, a tool for telling interactive, nonlinear stories
nvm - Node Version Manager - POSIX-compliant bash script to manage multiple active node.js versions
godot-ink - Ink integration for Godot Engine.