melonds-ds
nickmain
melonds-ds | nickmain | |
---|---|---|
2 | 3 | |
92 | 0 | |
- | - | |
9.9 | 2.5 | |
30 days ago | about 1 year ago | |
C++ | ||
GNU General Public License v3.0 only | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
melonds-ds
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Ask HN: Who wants to be hired? (February 2024)
Location: Long Island, NY, USA
Remote: Yes
Willing to relocate: No
Technologies: C++, C, Python, Rust, Linux, Test Automation, Git
Résumé/CV: https://jesse.tg
Email: [email protected]
I’m a software engineer that specializes at the place where systems programming, usability, and automation meet. You want something to run on different platforms? I'm your guy. You want it to come with clear, easy-to-understand documentation? I'm your guy. You want to turn a five-step deployment process into one step? I'm your guy.
My most recent project that exemplifies these skills is [melonDS DS](https://github.com/JesseTG/melonds-ds), a wrapper around a Nintendo DS emulator that makes it easier to use than most other emulators.
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Mic doesn't work for the DS.
some games don't like the noise sample that the core loads for the microphone. There's currently nothing to be done about it in the libretro cores, but there's a WIP melonDS core that can use an actual microphone. You can download and try it from here: https://github.com/JesseTG/melonds-ds/releases
nickmain
- Ask HN: Who wants to be hired? (February 2024)
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Ask HN: Who wants to be hired? (January 2024)
Location: Southern California, US
Remote: Yes, Occasional in-person in California OK
Willing to relocate: No
Technologies: Swift, SwiftUI, UIKit, iOS, Haxe, Typescript, Java, CLIPS rules
Résumé/CV: https://github.com/nickmain/nickmain.github.io/blob/primary/...
Email: [email protected]
I've been developing in Swift on iOS/macOS/tvOS since it launched and I switched from back-end Java. Currently deep into SwiftUI and exploring DSL/API design with ResultBuilders.
Building tools and bridging technologies are my passion.
Anyone want to leverage Omnigraffle as a programming tool? Reverse engineering the file format and writing plugins are a current project.
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Ask HN: Who wants to be hired? (April 2023)
Location: Southern California, US
Remote: Yes, Occasional in-person in California OK
Willing to relocate: No
Technologies: Swift, SwiftUI, UIKit, iOS, Haxe, Typescript, Java
Résumé/CV: https://github.com/nickmain/nickmain.github.io/blob/primary/...
Email: [email protected]
What are some alternatives?
IkachanDS - Ikachan for Nintendo DS
resume - My Resume
Resume - Latest Resume
resume
ShaderGlass - Overlay for running GPU shaders on top of Windows desktop
CV - Public version of my CV.
VGMusicStudio - 🎵 A program that lets you listen to the music from popular video game formats. 🎵
DeeS - Experimental Nintendo DS emulator written in C++ and Kotlin.
iars-s - Invoicing and Receipting System - Simple Edition
CaveStoryNDS - Cave Story for Nintendo DS, w/ multiplayer and mods
resume