melatonin_audio_sparklines VS juce-toys

Compare melatonin_audio_sparklines vs juce-toys and see what are their differences.

juce-toys

Debugging utilities in a JUCE Module, plus NatVis and LLDB customizations (by jcredland)
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melatonin_audio_sparklines juce-toys
2 1
90 108
- -
3.6 0.0
8 months ago about 1 year ago
Python HTML
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

melatonin_audio_sparklines

Posts with mentions or reviews of melatonin_audio_sparklines. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-22.
  • Audio Sparklines
    6 projects | news.ycombinator.com | 22 Jan 2022
    You found the Achilles' heel of my project! I don't mind the fonts being different sizes or not monospaced, but the fact that there's a difference in height in the font rendering between ⎺ and ‾ on different platforms is a bummer. I have a flag in the C++ implementation so they can still be rendered "correctly" in IDEs like Xcode [1].

    I felt doomed to Unicode in this case because of the number of places I wanted them to show up (CLion lldb integration, GitHub actions output, terminal). I would have loved to actually render graphics! I actually never thought about how they would render on a blog article, I wouldn't generally wouldn't use them for blogging...

    1. https://github.com/sudara/melatonin_audio_sparklines/blob/ma...

  • Using ASCII waveforms to test real-time audio code
    6 projects | news.ycombinator.com | 13 Oct 2021
    Nice! I became obsessed with rendering sparkline representations of chunks of audio for the same reason: to inspect failures when writing tests / refactoring. https://github.com/sudara/melatonin_audio_sparklines

juce-toys

Posts with mentions or reviews of juce-toys. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-22.
  • Audio Sparklines
    6 projects | news.ycombinator.com | 22 Jan 2022
    STK is cool! I'm building a synth plugin, so that's why I'm in JUCE...

    I want to hear more about the remote visualizer! I was using Jim Credland's buffer debugger (again, JUCE)[1]. It pops open a window, making it fairly easy to visualize buffers with one caveat: you actually have to tell it about the buffers you care about visualizing and then recompile. This means debugging can't really be on the fly (unless you only always care about the same buffer or two).

    The other issue I ran into was viewing audio from my tests. I'd love to hear about the shared memory approach — real waveforms would be ideal!

    1. https://github.com/jcredland/juce-toys/blob/master/jcf_debug...

What are some alternatives?

When comparing melatonin_audio_sparklines and juce-toys you can also consider the following projects:

FFmpeg-SIXEL - Experimental fork git://source.ffmpeg.org/ffmpeg.git

stk - The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language.

sixel-tmux - sixel-tmux is a fork of tmux, with just one goal: having the most reliable support of graphics

visual_debugger - debug data over a shared memory connection to an OpenGL ImGUI window

Gin - A few extras for juce

SampledSignals.jl - Core types for regularly-sampled multichannel signals like Audio, RADAR and Software-Defined Radio

notcurses - blingful character graphics/TUI library. definitely not curses.

FYampaSynth - Modular Synthesizer Programming in F#