juce-toys VS stk

Compare juce-toys vs stk and see what are their differences.

juce-toys

Debugging utilities in a JUCE Module, plus NatVis and LLDB customizations (by jcredland)

stk

The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language. (by thestk)
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juce-toys stk
1 3
109 979
- 2.1%
0.0 5.0
about 1 year ago 7 months ago
HTML C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

juce-toys

Posts with mentions or reviews of juce-toys. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-22.
  • Audio Sparklines
    6 projects | news.ycombinator.com | 22 Jan 2022
    STK is cool! I'm building a synth plugin, so that's why I'm in JUCE...

    I want to hear more about the remote visualizer! I was using Jim Credland's buffer debugger (again, JUCE)[1]. It pops open a window, making it fairly easy to visualize buffers with one caveat: you actually have to tell it about the buffers you care about visualizing and then recompile. This means debugging can't really be on the fly (unless you only always care about the same buffer or two).

    The other issue I ran into was viewing audio from my tests. I'd love to hear about the shared memory approach — real waveforms would be ideal!

    1. https://github.com/jcredland/juce-toys/blob/master/jcf_debug...

stk

Posts with mentions or reviews of stk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-02.
  • Lua efficiency
    2 projects | /r/lua | 2 Sep 2022
    Did you have a look at e.g. ChucK, SuperCollider, Csound, Faust, just to name a few. Or there is e.g. the Synthesis Toolkit (see https://ccrma.stanford.edu/software/stk/) which has a Lua binding (see https://sourceforge.net/projects/stkwrap/).
  • Audio Sparklines
    6 projects | news.ycombinator.com | 22 Jan 2022
    It looks nice. I would use STK instead if JUCE (https://github.com/thestk/stk) In particulat RtAudio.cpp, RtMidi.cpp, RtWvIn.cpp) and a local or remote visualizer based on ImGUI and OpenGL, since I have that code already I would only need to add a few lines to my audio app to debug visually, using shared memory (which is much faster than printf and works inside a debugger and anywhere else, on Linux, MacOS and Windows)
  • My website (on which the EuroPi will soon be sold) is now live!!
    3 projects | /r/EuroPi | 24 Apr 2021

What are some alternatives?

When comparing juce-toys and stk you can also consider the following projects:

visual_debugger - debug data over a shared memory connection to an OpenGL ImGUI window

pico-synth - A digital synth based on Raspberry Pi Pico

melatonin_audio_sparklines - Sparklines For JUCE AudioBlocks

raspberry-pico-midi-in-test

SampledSignals.jl - Core types for regularly-sampled multichannel signals like Audio, RADAR and Software-Defined Radio

notcurses - blingful character graphics/TUI library. definitely not curses.

luasynth - Audio framework in Lua