framework
ArchiSteamFarm
framework | ArchiSteamFarm | |
---|---|---|
21 | 96 | |
126 | 10,645 | |
1.6% | 0.9% | |
7.9 | 9.9 | |
12 days ago | 2 days ago | |
Ruby | C# | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
framework
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RubyJS-Vite
I'm working on a framework inspired by React/Next.js which turns Haml into Ruby. It's 100% server side, but it runs pretty fast. I'm currently working on a rewrite, I just wish I had more time to work on it.
https://github.com/mayu-live/framework
https://mayu.live/
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Ask HN: Show me your half baked project
Mayu, a server side web framework written in Ruby, inspired by React. Been working on it for over a year, and I'm currently doing a complete rewrite now that I have a better idea of how it should work.
https://github.com/mayu-live/framework
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Why Ruby on Rails Needs Components
Mayu Live[1] has components, it works kinda like React. I have been thinking about making rdom[2] work with Rails but I got a memory leak to fix first. It's possible to do all this in Ruby though.
1. https://github.com/mayu-live/framework
2. https://github.com/aalin/rdom
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Is there Ruby LiveView Framework?
Thanks, yes mayu.live is a close thing, but I looked at its examples, it's overcomplicated, if done a bit differently, the counter code it shows as example would be 3 times shorter. Nice experiment, same principle as LiveView, but not quite there.
- Mayu: Live-streaming server-side component-based VDOM framework written in Ruby
- Mayu is a live-streaming server-side component-based rendering framework in Ruby
- Mayu: Live-streaming server-side component-base VDOM rendering framework in Ruby
- mayu-live/framework: Mayu is a live-streaming server-side component-based VDOM rendering framework written in Ruby
- Show HN: Mayu Live, a reactive web framework written in Ruby
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The Web I Want
I've been working on a React-inspired framework in Ruby [1,2]. It only requires a few kilobytes of JavaScript, and only includes the relevant stylesheets for each page. Works pretty well and I guess I'm in a rural area (about 90 minutes down the river from Iquitos, Peru) on a 4G connection.
I recently did another experiment [3] where each static DOM tree becomes a custom element, which also reduces the amount of data that needs to be transferred.
I should probably make a Show HN post soon...
1. https://github.com/mayu-live/framework
2. https://mayu.live/
3. https://github.com/aalin/rdom
ArchiSteamFarm
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Is still safe to use steam idle?
Why should they? But be sure to use Open Source Projects like https://github.com/JustArchiNET/ArchiSteamFarm or https://github.com/JonasNilson/idle_master_extended so that no funny business happens due to your account due to shady idler programs. Idler programs simply mimic what you're doing and Steam doesn't care about you actually played the game or idled the time since Playtime is IR-reversible and the more you idle, the more you can't refund the game which suits them well.
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Home Networking Issues, can't connect to any of my services from the same network as my home server.
After installing the Plex desktop app on the server it can be viewed perfectly fine there. Also, looking in the Plex app settings on the server itself, it says its fully accessible outside my network, but it's simple not. I have forwarded the manually set Plex port, yet still no bite. One of my less important containers is working just fine (archisteamfarm), it just needs an internet connection. Whereas Plex, Deluge, Nextcloud and Bookstack are all down.
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[d] Steam Desktop Authenticator (SDA) stopped working from latest steam update
For Archi, dowload the bot from https://github.com/JustArchiNET/ArchiSteamFarm/releases/tag/5.4.7.2 x64 Win version then put your mafile in the config folder as bot1.maFile(ma file is with your 64 ID before), then run the EXE file, then open the UI.html, then create a bot with same name so bot1.maFile, add steam username and password, make it enable and save. It'll display that it's converting mafile to ASF file and then it's ready.
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Idle Daddy request for login every time I start again
Sorry but that's a 3rd party app and that has nothing to with Steam at all. You need to ask this at where you get that application, like a forum or even a review for the app from its app store. I'd rather suggest you to use https://github.com/JustArchiNET/ArchiSteamFarm because you can ask your questions directly there at the issues section.
- City Siege: Faction Island
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[Steam] (Game) Autumn
Either on terminal or web interface through ArchiSteamFarm. Hard to explain everything in one comment, so if you're not familiar with the topic here's good tutorial: https://github.com/JustArchiNET/ArchiSteamFarm/wiki/Setting-up. You can also use a bit more user-friendly Idle Master Extended for the same purpose, but that's only for Windows and you need to have Steam client running.
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My first homelab: a ThinkCentre M920Q with Proxmox, LXCs, homepage + my install notes and guide
ArchiSteamFarm (link) - This is a robust service that farms for Steam cards. I don't know what steam cards are lol, but I use it entirely as a backend to claim free Steam games using this plugin. The plugin is cool, it scans reddit for posts of free games then claims them for you.
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[Question] Any way to auto accept empty steam trade offers?
Use ArchiSteamFarm https://github.com/JustArchiNET/ArchiSteamFarm when setting up a bot you can select allow donations and it will accept all trades that you receive something for nothing. You can also disable all the card farming stuff too.
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Guys please recommend some interesting docker containers. What I currently have is seems to be ok, but I'm missing solutions that will make me get into it more. I know those long Reddit listings of self-hosted apps, but I haven't found many interesting things there.
Archi's Steam Farm for auto farming those stupid Steam cards: https://github.com/JustArchiNET/ArchiSteamFarm
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Can I play more than 1 game at once on steam?
So close to 32 being a multiple of 2. Instead, I find it weird there are limitations that aren't using the binary system.
What are some alternatives?
kons-9 - Common Lisp 3D Graphics Project
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
yjs-sqlite-test - Test combining yjs and sqlite wasm
FrostyFix - A tool to fix Frosty Support with games on platforms other than Origin (EA Desktop, Epic Games Store, Steam)
rdom - Server side reactive DOM updates in Ruby
CreamInstaller - Automatically finds all installed Steam, Epic and Ubisoft games with their respective DLC-related DLL locations on the user's computer, parses SteamCMD, Steam Store and Epic Games Store for user-selected games' DLCs, then provides a very simple graphical interface utilizing the gathered information for the maintenance of DLC unlockers.
overworld - Open source framework for scalable multiplayer games.
idle_master_extended - 🃏 Get your Steam Trading Cards the Fast Way (Fast Mode Extension 🚀)
anvil-runtime - The runtime engine for hosting Anvil web apps
SteamAchievementManager - A manager for game achievements in Steam.
rascal - RAnsac Assisted Spectral CALibration
ASF-Achievement-Manager - Achievement Manager for ASF