matcaps
Huge library of matcap PNG textures organized by color (by nidorx)
glslEditor
Simple WebGL Fragment Shader Editor (by patriciogonzalezvivo)
Our great sponsors
matcaps | glslEditor | |
---|---|---|
7 | 1 | |
2,380 | 2,221 | |
- | - | |
4.1 | 0.0 | |
5 months ago | over 1 year ago | |
JavaScript | JavaScript | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
matcaps
Posts with mentions or reviews of matcaps.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-07.
- Bit of a rant concerning character creation
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How to go about building your own avatars and worlds?
So without touching Blender you can recolor a model, or replace the texture with a matcap https://github.com/nidorx/matcaps add some animations.
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Need help finding a post about sphere materials on quest avis
https://github.com/nidorx/matcaps has matcaps with previews.
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My Matcaps are all pink tinted
try like this one and see what's up https://github.com/nidorx/matcaps/blob/master/1024/7A7A7A_D0D0D0_BCBCBC_B4B4B4.png
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Recommended Quest Shader?
After looking through all the heads at https://github.com/nidorx/matcaps I don't think there is any there for skin, but maybe I looked at too many and they all look weird.
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not an EAC post, just a reminder that you can make quest avis look 100x better simply by adding a matcap (toon lit/matcap lit comparison)
I dug around and found https://github.com/nidorx/matcaps
- How to give more "texture" to a material
glslEditor
Posts with mentions or reviews of glslEditor.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-27.
What are some alternatives?
When comparing matcaps and glslEditor you can also consider the following projects:
three-globe - WebGL Globe Data Visualization as a ThreeJS reusable 3D object
GoGL - OpenGL Engine/Tool built in Golang
my-interactive-workspace - My Interactive Workspace
3D_order_book - Example 3D order book visualiser for crypto markets.
WebGL2Tex - A simple library for OOP encapsulation and abstraction of some of the different WebGL2 textures.