tophat
KorGE
tophat | KorGE | |
---|---|---|
14 | 29 | |
67 | 2,340 | |
- | 2.2% | |
9.2 | 9.6 | |
6 days ago | 10 days ago | |
C | Kotlin | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
tophat
- Show HN: Tophat – a friendly 2d game framework
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Closures in Umka
My scripting language Umka now supports closures. This is not merely a matter of fashion, but the requirement of the Tophat game engine that heavily relies on callbacks, particularly for inter-module communication via signals.
- Show HN: Tophat – a 2d game framework for Umka
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Tophat 2d game framework 1.0 released!
So, whether you're an experienced game developer or just starting, give tophat a try and see how it can make your game development process more comfortable, faster, and more enjoyable. Check out the website, and let me know what you think!
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Umka 1.0 released. It's now the scripting language in the Tophat game framework
Umka is now used for scripting in Tophat, a simple modular 2D game framework by Marek Maškarinec. Tophat 1.0 offers all basic functionality for graphics (including sprites, animations, particles and fonts), sounds and misic, keyboard and mouse controls. It also features collision detection and 2D path planning capabilities.
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Umka: what additional features do you expect from an embeddable scripting language?
I have been developing the statically typed scripting language Umka for more than a year. Now it is stable enough to serve as the basis for various projects: a 2D game engine, a VDrift-based framework for exercising with the car autopilot logic, and a proprietary tractor dynamics simulator.
- Github is having a hard time rendering those graphs.
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Umka: a statically typed scripting language for games
After a year of development, Umka is now in the heart of tophat, a new 2D game engine.
- Tophat engine, an open-source game engine has just released v0.2
KorGE
- KorGE early dev version published with WASM (WebAssembly) support! Along KorIO, KorIM, KorAU, KorTE, korinject, and KorGW
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Show HN: Tiny – A 2D Game Engine in Kotlin Working with Lua
Lua is easy to learn, dynamically typed and doesn't need to be compiled: it's perfect to get instant reload and it's perfect for small projects.
If you want to create games using Kotlin, you can try my 3D Game Engine: minigdx (https://github.com/minigdx/minigdx).
Or other game engine:
- https://littlekt.com/ (LittleKt (Little Kotlin) is a multiplatform 2D game framework written in Kotlin)
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.)
- https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
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🧸 Tiny : my Kotlin Multiplatform 2D Game engine
- https://korge.org/ (Korge - Modern Multiplatform Game Engine for Kotlin.) - https://github.com/minigdx/minigdx (Minigdx - Minimalist Game Framework using Kotlin Multiplatform / I created it before creating Tiny) - https://libgdx.com/ (LibGDX, it's for Java but you can use Kotlin, if you don't want to target the web platform)
- Kotlin Multiplatform in Intellij, "hot reloading"
- `kds`, `kmem`, `klock`, `krypto`, `klogger`, `kbignum` published to WASM target in 4.0.1
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KorGE 4.0 released (along kproject)! 🎊
The new version of this Kotlin Multiplatform Game Engine https://korge.org/ (JS, JVM (Windows/Linux/Mac), Android, K/N(Windows, Linux, Mac, iOS)) along the korlibs (kds, kmem, klock, krypto, korma, korio, korim, korau, korgw, korge, korte) has been released.
- What are some good Kotlin libraries used for drawing/presenting images on a screen?
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Introducing Kotlin/Wasm
there is actually a really nice library that might be what you're looking for: https://korge.org/
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I am looking to try game development with LibKTX (and LibGDX). Do you know how I can get helpful documentation for the classes, methods, etc?
Have you seen KorGE?
- Curso Kotlin | #17. Proyecto: The Hero Legacy
What are some alternatives?
umka-lang - Umka: a statically typed embeddable scripting language
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
vdrift - VDrift with Umka scripting
ktx - Kotlin extensions for the libGDX game framework
opensurge - Surge Engine: a 2D retro game engine for making your dreams come true!
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.
space-invaders-gameboy - Remaking Space Invaders for the gameboy, from scratch. Using GBDK 2020. Tutorial here: https://laroldsjubilantjunkyard.com/tutorials/recreating-gameboy-games/space-invaders/
littlekt - A multiplatform 2D game framework written in Kotlin. Build your own game engine on top.
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
thelema-engine - Thelema - 3D graphics engine, written in Kotlin. Based on sources of libGDX.
sol - A C++11 Lua wrapper
AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.