tophat VS GameDev-Resources

Compare tophat vs GameDev-Resources and see what are their differences.

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tophat GameDev-Resources
14 4
67 3,738
- -
9.2 5.6
5 days ago 11 days ago
C
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tophat

Posts with mentions or reviews of tophat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-17.

GameDev-Resources

Posts with mentions or reviews of GameDev-Resources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-29.

What are some alternatives?

When comparing tophat and GameDev-Resources you can also consider the following projects:

umka-lang - Umka: a statically typed embeddable scripting language

arewegameyet - The repository for https://arewegameyet.rs

vdrift - VDrift with Umka scripting

ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !

opensurge - Surge Engine: a 2D retro game engine for making your dreams come true!

JustWeEngine - An easy open source Android Native Game FrameWork.

space-invaders-gameboy - Remaking Space Invaders for the gameboy, from scratch. Using GBDK 2020. Tutorial here: https://laroldsjubilantjunkyard.com/tutorials/recreating-gameboy-games/space-invaders/

RENDER96-HD-TEXTURE-PACK - we'd like to think of this texture pack as a resource also, if you want to give sm64 your own look feel free to use these as a base for accuracy, just credit them render96 boys & girls

sol - A C++11 Lua wrapper

spine-runtimes - 2D skeletal animation runtimes for Spine.

KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development