magia VS ray_engine

Compare magia vs ray_engine and see what are their differences.

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magia ray_engine
2 6
454 25
- -
0.0 0.0
almost 3 years ago over 2 years ago
Go Go
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

magia

Posts with mentions or reviews of magia. We have used some of these posts to build our list of alternatives and similar projects.

ray_engine

Posts with mentions or reviews of ray_engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-24.

What are some alternatives?

When comparing magia and ray_engine you can also consider the following projects:

cloud-game - Web-based Cloud Gaming service for Retro Game

Ebiten - Ebitengine - A dead simple 2D game engine for Go

Emuloader - Emuloader is an application that allows easy management of game backups locally or on the cloud and one-click installs of emulator enivronments

Ikemen-GO - An open-source fighting game engine that supports MUGEN resources.

tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.

bpxe - Business Process eXecution Engine

gotetra - Tetra Loops in Go + ebiten

mirkwood_engine - 2D virtual tabletop prototype

gameboy.live - 🕹️ A basic gameboy emulator with terminal "Cloud Gaming" support

100-days-of-code - Fork this template for the 100 days journal - to keep yourself accountable (multiple languages available)