magia
ebitenui
magia | ebitenui | |
---|---|---|
2 | 2 | |
454 | 255 | |
- | - | |
0.0 | 2.4 | |
almost 3 years ago | almost 2 years ago | |
Go | Go | |
MIT License | MIT License |
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magia
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Magia: GBA emulator written in golang.
Magia is written in golang and ebiten!
ebitenui
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How do I get started with the Go Qt binding?
Yep, and there's even a (prototype?) UI library here. Or, roll your own, like I did here, which is, er, educational. But, once you "get" it, ebiten is great. I once raised an issue with the dev, and he fixed it in, well, minutes.
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Ebiten UI
If only there was a button in the header clearly labelled "source"... https://github.com/blizzy78/ebitenui
What are some alternatives?
cloud-game - Web-based Cloud Gaming service for Retro Game
tetra3d - Tetra3D is a 3D hybrid software/hardware renderer made for games written in Go with Ebitengine.
Emuloader - Emuloader is an application that allows easy management of game backups locally or on the cloud and one-click installs of emulator enivronments
go-flutter - Flutter on Windows, MacOS and Linux - based on Flutter Embedding, Go and GLFW.
ray_engine - A toy raycasting engine in Go + Ebiten
examples - Examples for https://github.com/therecipe/qt
Ebiten - Ebitengine - A dead simple 2D game engine for Go
gotetra - Tetra Loops in Go + ebiten
giu - Cross platform rapid GUI framework for golang based on Dear ImGui.
mirkwood_engine - 2D virtual tabletop prototype
gio - Mirror of the Gio main repository (https://git.sr.ht/~eliasnaur/gio)