macOS_Wine_builds
wine-on-mac
macOS_Wine_builds | wine-on-mac | |
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31 | 7 | |
428 | 198 | |
- | - | |
3.7 | 0.0 | |
8 days ago | over 1 year ago | |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
macOS_Wine_builds
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Use D3DMetal on Wine 8.10 Staging
Hi, I followed this guide of u/Gcenx https://github.com/Gcenx/WineskinServer/issues/420 and applied on wine 8.10 staging (this version https://github.com/Gcenx/macOS_Wine_builds/releases/tag/8.10) but it seems like it doesn't work I always get a stub error. My question is: I need to do something else or D3DMetal simply doesn't work on newer wine version
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Issue - Game has to close after one minute
The new Winehq macOS packages can be found https://github.com/Gcenx/macOS_Wine_builds/releases these will work on macOS High Sierra (10.13) and later.
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Update to Ventura 13.3 causes Rocket League on Crossover to fail with the error "preloader: Warning: failed to reserve range 0000000000001000-0000000000010000"
Not sure where you got your wine binaries from, but wine-staging from this brew tap has the fix.
- [Macgaming] Comment télécharger Wine 7.0 sur mac m1 ?
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wine supports ventura? or i have to downgrade my mac?
Gcenx maintains macOS builds of Wine that are as close to WineHQ releases as possible alongside other versions. https://github.com/Gcenx/macOS_Wine_builds They do work on Ventura although I believe 32-bit apps are still not working at the moment.
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download old games
Depending on if you have an Intel Mac or an M1 Mac, you have some different options! If you have an M1 Mac, you could try using Wine/Wineskin Winery. You could also try something like UTM, but it's probably going to be very slow. If you find some of these games as old Mac games instead of old Windows games, you might also be able to get them running through SheepShaver or BasiliskII. If you're on an Intel Mac, your two best bets are VirtualBox or maybe, like, Windows 10 on Boot Camp.
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Wine for macos above 5.0 (stable)
u/gcenx maintains newer builds from macOS on GitHub. 64-bit Wine 7.x is also available from nixpkgs (32-bit support won’t be available until it’s possible to build WoW64 on Darwin).
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How to get rid of black spots in Borderlands 2 - run by wine
There are builds of wine 7 you can get through brew, but I think it's maybe an uphill battle: https://github.com/Gcenx/macOS_Wine_builds
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Wine gaming on mac
Actually the current macOS packages are not being pushed to Winehq directly due to an unresolved bug, they can be found https://github.com/Gcenx/macOS_Wine_builds
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Anyone Successfully using Wine on Mavericks? PLEASE HELP
If you want wine-7.0 I’ve provided a package that will function https://github.com/Gcenx/macOS_Wine_builds/releases/download/7.0/wine-stable-legacy-7.0-osx64.tar.xz.
wine-on-mac
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Thea: The Awakening polygon glitches. Workaround ideas?
I just installed Thea: The Awakening on my Macbook Air M1, following this guide: https://github.com/Gcenx/wine-on-mac
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Weird black circles surrounding models
Sorry, didn't see you're on Mac, not Linux. How did you install wine? You could try https://github.com/Gcenx/wine-on-mac
- Wine 7.0 released.
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x86 emulation on apple silicon
I'm using Gcenx's "Wine-on-Mac" GitHub repo.
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Getting 32 bit games to work on big sur?
I’m on Big Sur and use Gcenx’s Homebrew tap of Wine-Crossover
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WINHQ on BigSur
If you’re not on M1, try the GCENX’s Wine Crossover with their brew tap. Instructions are here
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Is PlayOnMac Legit?
It’s legit, it’s a front end for WineHQ. If you’re on Catalina or Big Sur, look for Gcenx’s Wine32on64 “Wine Crossover” homebrew tap here: https://github.com/Gcenx/wine-on-mac
What are some alternatives?
WineskinServer - Wineskin
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
wine-tkg-git - The wine-tkg build systems, to create custom Wine and Proton builds
HomeBrew - 🍺 The missing package manager for macOS (or Linux)
DirectXShaderCompiler - This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
macports-wine - Updated wine Portfiles for macports
winapps - Run Windows apps such as Microsoft Office/Adobe in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration.
winapps - Run Windows apps such as Microsoft Office/Adobe in Linux (Ubuntu/Fedora) and GNOME/KDE as if they were a part of the native OS, including Nautilus integration.
homebrew-wine
Proton - Compatibility tool for Steam Play based on Wine and additional components