lyon VS Brush-Nodes

Compare lyon vs Brush-Nodes and see what are their differences.

lyon

2D graphics rendering on the GPU in rust using path tessellation. (by nical)
2D
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lyon Brush-Nodes
4 1
2,241 27
- -
7.6 3.9
10 days ago 3 months ago
Rust JavaScript
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

lyon

Posts with mentions or reviews of lyon. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-11.

Brush-Nodes

Posts with mentions or reviews of Brush-Nodes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-11.
  • Announcing lyon 1.0.0
    7 projects | /r/rust | 11 Jul 2022
    Do you have any more details about what you're doing with that example? It looks potentially very similar to my recent thesis work for generating procedural brush strokes styles. We plan to implement this concept into Graphite. My hacky last-minute solution for path self-intersection was setting gl.blendEquation(gl.MIN);, although probably an actual blend mode like multiply would be more appropriate (but slightly harder to implement).

What are some alternatives?

When comparing lyon and Brush-Nodes you can also consider the following projects:

pathfinder - A fast, practical GPU rasterizer for fonts and vector graphics

crates.io - The Rust package registry

harfbuzz - HarfBuzz text shaping engine

Thesis - Artist-Configurable Node-Based Approach to Generate Procedural Brush Stroke Textures for Digital Painting

static_aabb2d_index - Fast static 2D axis aligned bounding box index

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

nuklear

femtovg - Antialiased 2D vector drawing library written in Rust

Servo - Servo, the embeddable, independent, memory-safe, modular, parallel web rendering engine

rustybuzz - A complete harfbuzz's shaping algorithm port to Rust