buildbot
proton-ge-custom
buildbot | proton-ge-custom | |
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5 | 1,160 | |
39 | 9,229 | |
- | - | |
8.6 | 9.6 | |
5 months ago | 17 days ago | |
C | C++ | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
buildbot
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Another Proton-GE vs Wine-GE thread...
ffmpeg: - pre-compiled libraries copied from the Proton-GE build and included with this build for video playback compatibility gstreamer: - pre-compiled libraries copied from the Proton-GE build and included with this build for video playback compatibility This is then all shipped as a distributable lutris-compatible build. We use lutris's buildbot and the runtime within it when compiling wine-ge: https://github.com/lutris/buildbot/ We don't include dxvk, dxvk-nvapi, or vkd3d-proton because those are already provided by lutris. ------------------------- A detailed explanation and discussion about these was provided on Reddit: https://www.reddit.com/r/linux\_gaming/comments/uzrz2k/a\_thread\_about\_using\_protonge\_and\_winege\_builds/ I advise you to please read it for a better understanding of when to use Proton-GE versus when to use Wine-GE.
- A thread about using Proton-GE and Wine-GE builds
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Can't get Lutris to Launch
The following URLs which lutris is trying to access are invalid: https://github.com/lutris/buildbot/releases/download/2021.11.14/p7zip-16.02-086 64.tar.gz https://github.com/lutris/buildbot/releases/download/2021.11.14/Ubuntu-18.04-086 64.tar.xz
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proton-caller - Run any Windows program through Valve's Proton
This the build script that ultimately builds the wine binary , which is run in a container. The container is a version of Ubuntu, and wine dependencies from Ubuntu are installed here. During build the linker is instructed to link against the runtime libraries.
- Did the upgrade to CEF-91 as part of 11.17 break the client for anyone else?
proton-ge-custom
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I forked SteamOS for my living room PC
- KDE/wayland
> That said, these things work flawlessly on the Deck.
Likely due to running into these graphics driver -> WM and similar compatibility issues and fixing them. The other performance improvements from kernel changes probably don't hurt either.
0: Requires unreleased proton-ge build: https://github.com/GloriousEggroll/proton-ge-custom/pull/104...
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GW2 on linux through Steam
Have you tried a custom runner? I have it up and running for years now without any issues: https://github.com/GloriousEggroll/proton-ge-custom
- GE-Proton8-24 Released
- GE-Proton8-23 Released
- GE-Proton8-22 Released with Alan Wake 2 Fixes
- GE-Proton8-22 Released
- GE-Proton8-17 Released
What are some alternatives?
wine-ge-custom - My custom build of wine, made to use with lutris. Built with lutris's buildbot.
wine - Repository containing source code for various Lutris Wine builds
wine-lol - PKGBUILDs to package GloriousEggroll's LoL-patched wine version
Proton - Compatibility tool for Steam Play based on Wine and additional components
wine-lol - Patched wine-staging with fix needed to run League Of Legends
proton-tkg - Just a way for me to host and back up my Tk-Glitch proton-tkg configs and patches and stuff.
wine-lol - Patched wine-staging with fix needed to run League Of Legends
wine-staging - Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/
FidelityFX-FSR - FidelityFX Super Resolution
wine-lol-patched - Wine 6.15 Staging with extra patches to make it work with LoL
HeroicGamesLauncher - A Native GUI Epic Games Launcher for Linux [Moved to: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher]